BloodMagic-1.12.2-2.3.2-100
on Sep 8, 2023Version 2.3.2:
looky bois, we beta now
- Fixed Sentient Sword attacking mobs and players without being provoked
- Fixed weird Crystal Clusters being weird
- They are now less weird
- Fixed Ritual Reader and Tinkerer not being in the creative tab
- Fixed an NPE that would happen with some blocks in the Ritual of Magnetism's area of effect
- Fixed Mimics not being able to replace blocks during placement
- Fixed issues with inter-dimensional teleportation
- Teleposers and Teleposition Sigils are now fully functional
- Fixed custom arrows not having their effects when fired from the Sentient Bow
- Fixed Splash Potions being unthrowable while Living Armor had the quenched downgrade
- Fixed Ritual Stones being considered Iron instead of Rock
- Fixed the Lava, Water, and Void sigils so they now work properly with tanks
- Fixed an issue where the Teleposer would attempt to damage an offline player
- Fixed the Compression Sigil so it now functions
- Fixed low tier altars being able to fill high tier orbs
- Fixed Sentient Tools having the wrong material
- Fixed Sentient Tools not having a repair material
- It is now demon crystals
- Added a config to disable mob drops from mobs killed by the Well of Suffering
- Added an additional glow to the Dagger of Sacrifice when it has a full incense bonus
- Reworked the Phantom Bridge
- Updated german translation
- Updated chinese translation
BloodMagic-1.12.2-2.3.1-99
on Sep 8, 2023Version 2.3.1:
- Fixed Ritual of Magnetism not being registered
- Fixed Mob Sacrifice Array so it no longer kills bosses and players
- Fixed Will type serializer using lowercase names
- Fixed item rendering for the Sigil of Holding HUD
- Added mod id to command localization keys to prevent potential conflicts
BloodMagic-1.12.2-2.3.0-98
on Sep 8, 2023Version 2.3.0:
- Fixed Basic Cutting Fluid recipe so it no longer requires an unobtainable potion
- Fixed Teleposer Blacklist not working
- Fixed the bounding box on the Blood Tank
- Fixed crafted Inscription Tools not having their uses tag applied
- Fixed JEI queries with bound Blood Orbs
- Fixed Crushing Ritual not passing a valid player
- Fixed Mending applying to Potion Flasks
- Fixed Teleposition Sigil not checking for a Teleposer at it's destination
- Fixed Lava Crystal not syphoning LP
- Fixed the Laputa array moving unbreakable blocks
- ie: Bedrock
- Fixed the Ritual of the Green Grove not working on Cactus and Reeds
- Added a Mob Sacrifice array
- Updated the HUD system
- You can now edit the HUD layout via the in-game config editor with a drag'n'drop system.
- This screen is only available while in a world.
- Updated the German translation
- Updated the Chinese translation
- [API] Reworked how rituals are registered
- This will break any addons that work with rituals
- If you report an issue to me regarding broken addons, it will be closed without any comment
BloodMagic-1.12.2-2.2.12-97
on Sep 8, 2023Version 2.2.12:
- Fixed Hellfire Forge and Alchemy Table's shape-crafted-ness.
- Fixed Cutting Fluids so they now work properly.
- Fixed the Fluid filters so that they now work perfectly in the routing system.
- Fixed the Living Armour Upgrade that provides night vision, so it is no longer as finicky.
- Proved that Way could update the version number properly without being told by the maid.
BloodMagic-1.12.2-2.2.11-96
on Sep 8, 2023Version 2.2.11:
- Fixed the Alchemy Array from voiding items when broken when it shouldn't have.
- Fixed Blood Tank NBT transfer between item/tile form.
- Made sure to not offend TehNut's sensibilities :NutMaid:
BloodMagic-1.12.2-2.2.10-93
on Sep 8, 2023Version 2.2.10:
- Fixed Turret Array crash on servers.
- Fixed the Blood Altar so it can actually fill Blood Orbs (derp).
BloodMagic-1.12.2-2.2.8-92
on Sep 8, 2023Version 2.2.9:
- Fixed stupid NPE in the Furnace Array
- Fixed various issues with the Alchemy Table:
- Now works for recipes that require an LP cost.
- Hoppers no longer lose items when items are placed into the "slave" Alchemy Table who has some slots restricted.
- Added an entry to the book that explains you can, in fact, use Sea Lanterns instead of glowstone blocks for your Tier 3 altar.
- Fixed the Demon Will crystals growing when they shouldn't. Also lowered the time between natural crystal growths in Will-enriched areas.
- Side note: who's bright idea was it to have to wait 15 minutes per crystal growth?
- Added the "Resonance of the Faceted Crystal", which can be used to create your first aspected Will crystal clusters.
- Made it so the Crystallizer no longer generates a random aspected Will crystal cluster.
- Fixed rare crash with the Blood Altar, which only has a chance of occuring on restart.
BloodMagic-1.12.2-2.2.8-91
on Sep 8, 2023Version 2.2.8:
- Fixed a client side null-pointer exception with the Blood Lamp
- It's a bright idea to fix this as soon as I can.
- Changed the recipe of the Teleport Array:
- Note from Scotty: Captain, I'll remind ya what happened last time you put an apple in her array! Use an Enderpearl and redstone dust next time!
- Added new arrays
- The Turret Array:
> Place an array on top of an inventory with arrows and then place a bow and an arrow in the array. The array will target enemies greater than 3 blocks away and less than 32, using any arrows in the inventory.
- Spike Array:
> Place a piece of cobblestone and iron ingot in the array. The array deals damage to any living entity that enters
- Increased the max number of items transferable by the Master Routing Node in its system to 64 per second. Will revisit this limit if I figure out a less silly upgrade system.
- Added additional effects to the Sentient Bow when aspected to different Will types.
- Added in book entries for the Teleport Array and the Turret Array.
- Fixed the Haste sigil and "Quick Feet" so that they work with MC's new movement method.
- Removed added health from "Quick Feet" - seriously, why was this a thing?
- Readded the ritual "Focus of the Ellipsoid": creates a hollow ellipsoid from blocks provided in the connecting chest.
- Note: The dictionary definition for "Ellipsoid" is a three-dimensional figure whose plane sections are ellipses or circles. For those who weren't born in a math class, it means it is a sphere that has different radii in each direction.
- Fixed an off by one in altar upgrade management causing the first of any upgrade to not be counted
- Fixed the LP cost of the Master Blood Orb
- This bug has gone unnoticed for 2 years now.
- Potion Flasks can be crafted now
- Fixed a server crash when handling dye recipes
- Moved several text outputs out of the chat and into the action bar
- Fixed a crash when trying to use unbound toggle-able sigils in the Sigil of Holding
- Fixed an issue where unbound sigils could be used inside the Sigil of Holding
- Added missing items for Demon Crystals and Demon Pylons
BloodMagic-1.12.2-2.2.7-90
on Sep 8, 2023Version 2.2.7:
- Added the Furnace Array:
- Name pending.
- Takes health from nearby players to power adjacent furnaces.
- Not covered by standard medical insurance.
- Added a new Teleport Array:
- Please keep all hands and feet inside the floating circle until you have come to a complete stop.
- Note to Scotty: Feed the non-floating circle a Feather followed by an Apple to initiate the Beaming sequence.
- Seer Sigil should now properly mimic all functions of the Divination Sigil.
- Fixed some console error spam when using Lava/Water/Void sigils.
- Registered Sulfur (dustSulfur) and Saltpeter (dustSaltpeter) to the ore dictionary.
- Rewrote how IBindable stores it's data:
- This will probably break existing worlds if you have Rituals running. Stop them before updating.
- This will also unbind any of your bound items. Bind them again after updating.
- *glances at the big red A next to all 1.12 files*
- Fixed Haste being *constricted* when above level 2.
- De-nerf Fast Miner array so it provides Haste 3 again.
- Prepped API for recipe tweaking mods.
Oh by the way we have a new Discord server here: https://discord.gg/VtNrGrs Feel free to join and yell at Nut about how this version broke your world. He needs a good laugh.
BloodMagic-1.12.2-2.2.6-89
on Sep 8, 2023Version 2.2.6:
- Fixed a weird thing where slates were weird
- Added HUD elements for Tranquility and Inversion
- Fixed Sigils stacking 64 times higher than they should have
As a side note, I've been listening to http://loli.dance/ for the last like 2 hours now.
BloodMagic-1.12.2-2.2.5-88
on Sep 8, 2023Version 2.2.5:
- We are now even more sure we're looking at a block before doing blocky things
- Fix Lava Crystal being consumed by furnaces
- Augmented Capacity and Self Sacrifice runes remember their names now
- Satiated Stomach will now let you gorge yourself on overly high saturation foods
- I'm looking at you, Pam. Stop being weird and giving your foods 28 saturation.
- Made Mod ID node filter dumber so it actually, like, works properly
- "Temporarily" disabled cross-dimensional teleports for entities. Temporarily.
- Did I mention this is temporary? As in totally not permanently?
- Who am I kidding? I'll probably forget about this.
- Bounce Arrays are no longer death traps when sneaking.
BloodMagic-1.12.2-2.2.4-87
on Sep 8, 2023Version 2.2.4:
- Make sure we're looking at a block before doing blocky things
- Slightly altered the altar's renderer
- Added new spammy logging with config options
- Prints out information like mods registering things via the API and stuff
BloodMagic-1.12.2-2.2.3-86
on Sep 8, 2023Version 2.2.3:
- Fixed mundane components being really really really thirsty
- (everything required water reagents. everything.)
- Buffed the Fast Miner array with a nerf
- Vanilla doesn't like Haste 3 I guess?
- Moved Divination Sigil altar output to a HUD element
- RIP Blood Altar chat spam 2014-2018
- Mark of the Falling Tower is now re-opened and ready for sacrifices.
- Polished Demon Stones are no longer lonely uncraftable bois
- Somewhat more efficient (at least LoC wise) altar upgrade checking
- Blood Altar is now less stingy about outputs
- Coerced augmented Potion Flask recipe outputs out of hiding
BloodMagic-1.12.2-2.2.2-85
on Sep 8, 2023Version 2.2.2:
- Fixed Alchemy Arrays so they might actually function now. Might.
- How did this even function properly before? I have no idea.
- Soul Snare should now stop giving the thrower ghosty debuffs. Should.
- Blood Magic is now in the mood to launch on servers. Probably.
- Soul Forge crafting works again! Potentially!
- Fixed the altar nuking any and all NBT attached to output items.
- Fixed the version not being replaced properly
- Rewrote Hwyla integration.
- Should now function a lot nicer.
- Implemented a new API for recipe registration
- Still need to move the alchemy table over, but otherwise this seems to function just fine.
- Implemented a new API for registering tranquility blocks.
- Will allow Chisel to stop crashing
BloodMagic-1.12.2-2.2.1-83
on Sep 8, 2023Version 2.2.1:
- Fixed crashes when using systems that depended on internal entity names
- Fixed a crash when attempting to get the owner from unbound bindable items
- Fixed a server crash on startup
- Fixed GUIs not displaying the background and tooltips properly
- Helped the Sentient Sword get over it's identity crisis
- By the way I'm not actually upset or anything guys.
- Please stop overreacting Reddit.
BloodMagic-1.12.2-2.2.0-82
on Sep 8, 2023Version 2.2.0:
- Basic port to 1.12
- Does not include the vast majority of rewrites and cleanup I did on the other branch
- Completely untested. Done out of spite. Go away.
- There, you have it. Screw off now.
BloodMagic-1.10.2-2.1.11-80
on Sep 8, 2023BloodMagic-1.11-2.1.11-80
on Sep 8, 2023Version 2.1.11:
- Added support for some modded crops (Untested. Theoretically they work)
- Harvestcraft
- Actually Additions
- Extra Utilities
- Fixed permission level for sub-commands
- Large Bloodstone Bricks should receive 4 from a craft
- Fixed Diamond Meteor giving blocks of diamond
- Dynamically calculate Meteor Weight
- Fixed NPE in fluid filter
- Fixed Blood Tank capacity being reset when the chunk reloaded
- Updated russian translation
- Fixed Rune Type capability not registering on physical client
- Updated Sigil of Holding texture so set color is more visible
- Fixed blocks destroyed by bound tools not storing any NBT data
- Fixed Harvest ritual not working on Melons and Pumpkins
- [API] Methods for removing recipes
BloodMagic-1.10.2-2.1.10-79
on Sep 8, 2023BloodMagic-1.11-2.1.10-79
on Sep 8, 2023Version 2.1.10:
- Fixed malicious clients being able to load arbitrary chunks on the server
- Fixed Bound tools not setting their tool class and harvest level