Changelog
Version 2.3.2:
looky bois, we beta now
- Fixed Sentient Sword attacking mobs and players without being provoked
- Fixed weird Crystal Clusters being weird
- They are now less weird
- Fixed Ritual Reader and Tinkerer not being in the creative tab
- Fixed an NPE that would happen with some blocks in the Ritual of Magnetism's area of effect
- Fixed Mimics not being able to replace blocks during placement
- Fixed issues with inter-dimensional teleportation
- Teleposers and Teleposition Sigils are now fully functional
- Fixed custom arrows not having their effects when fired from the Sentient Bow
- Fixed Splash Potions being unthrowable while Living Armor had the quenched downgrade
- Fixed Ritual Stones being considered Iron instead of Rock
- Fixed the Lava, Water, and Void sigils so they now work properly with tanks
- Fixed an issue where the Teleposer would attempt to damage an offline player
- Fixed the Compression Sigil so it now functions
- Fixed low tier altars being able to fill high tier orbs
- Fixed Sentient Tools having the wrong material
- Fixed Sentient Tools not having a repair material
- It is now demon crystals
- Added a config to disable mob drops from mobs killed by the Well of Suffering
- Added an additional glow to the Dagger of Sacrifice when it has a full incense bonus
- Reworked the Phantom Bridge
- Updated german translation
- Updated chinese translation
Files
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