BloodMagic-1.7.10-1.3.1-4
on Sep 8, 2023Someone slap the guy who makes ItemStack.getItem() return a null...
- Added chat spam at start-up for the compression registry.
BloodMagic-1.7.10-1.3.1-3
on Sep 8, 2023- Fixed Routing ritual so that it would respect imposed stack limits >= 64.
BloodMagic-1.7.10-1.3.1-2
on Sep 8, 2023- Fixed an "issue" to prevent idiots who make ItemStacks contain null Items from interfering with my Compression Sigil. I mean seriously, the morons...
BloodMagic-1.7.10-1.3.1-1
on Sep 8, 2023- Fixed a LOT of bugs. Hopefully enough to keep people happy~
- Added a few Ritual Diviner changes
- Soul Fray can no longer be cured by milk. Sowwie!
- Added Teleposer blacklist
- Finished the base effects for the Orchestra of the Phantom Hands ritual
- General cleanup
- Fixed the compression sigil. It seemed to have it in its head that the best way to compress things was to compress players out of their servers. Don't .rar me, bro!
- Added moar fake player checks
- Initial book stuff - since it doesn't have a texture, it should be rather obvious it isn't done.
- Possible to now add meteor paradigms via MineTweaker - don't ask me how, it's not like I know how to use it!
BloodMagic-1.7.10-1.3.0b-3
on Sep 8, 2023- Potential fix for Zephyr dupe bug
- Added a demon limit to the config - if you spawn in a Demon Portal, it will only spawn demons to a limited quantity
- Removed unneeded tiers for the Demon Invasion.
- Added a few SoulNetwork-editing commands (courtesy of Arcaratus)
- Backend stuff for Project: Omega, which has been removed for this version.
BloodMagic-1.7.10-1.3.0a-1
on Sep 8, 2023- Removed debug for Demon Invasion system
- Blood Letter's Pack no longer shows hurting animation
- Called off the Alpha Pact - bartering broken down.
- Demons now save if they do or do not drop their demon crystals on reloading of entity - this caused Demon Invasion demons to drop useless spawning crystals if the area was unloaded.
BloodMagic-1.7.10-1.3.0-1
on Sep 8, 2023- Removed right-click functionality of Demon Portal
- Added "Creative Activation Crystal" - if the config "IsDemonRitualCreativeOnly" in "Demon Configs" is set to true, only this crystal will activate the "Convocation of the Damned" ritual.
- Finally made "EnergyBattery" class (Blood Orbs, for those who don't understand ancient, 1.5-year-old class names) not allow FakePlayer usage.
- Extended FakePlayer check to TT's Dynamism Tablet.
- Curses at Fake Players that do not use the FakePlayer class (see: above)
- Removed Hubris
- Tweaked the phlegmatic and choleric values of the blood
- Added first stages for Project: Omega
BloodMagic-1.7.10-1.3.0Beta-6
on Sep 8, 2023Fixed one of the schematics.
BloodMagic-1.7.10-1.3.0Beta-5
on Sep 8, 2023Potential fix for SMP bug.
BloodMagic-1.7.10-1.3.0Beta-4
on Sep 8, 2023- Added LP bar that shows the LP depending on your current highest orb - reuse an orb bound to you to activate this feature
- Added the Demon Invasion system. Most of it is done, however may not be completely balanced. The initial stages are done, and more will follow. Refer to my 8th Developer Commentary (https://www.youtube.com/watch?v=M2TtEEq-CTo ) for how to activate.
- Added the T4 Spell Enhancement blocks - they require Life and Soul shards (from the demon invasion)
- Added a lot of demons, fixed demon village pathing algorythms
- Added T6, including the new Orb. The T6 is made by taking 19 runes and adding them similar to how the T5 runes were added - 3 out in total and one down. Then pillars such that the cap stone (Shard Cluster, see NEI) is one higher than the BloodStone block. T6 orb is made by infusing a Shard Cluster with 200k LP.
- Added a (disabled) bar for measuring reagents for a future seeecret update.
The Demon Invasion system will be ever expanding, both in terms of the difficulty of the invasion system as well as the structure itself. It is suggested that if a server owner wishes to have this available to its users that they think carefully about the added configs in the Demon section of the file. I hold no responsibility over if this system destroys a base, structure, or griefs the ever living hell out of all that you love and hold dear. More options will come available later, but... you've been warned! Hey, it's a beta, sue me!
BloodMagic-1.7.10-1.2.1b-1
on Sep 8, 2023- Some minor tweaks and bug fixes, most of them don't need to be mentioned.
- Helped improve the performance of the Compression sigil even more.
- Added the configs for the manipulation of the Demon Portal - it is suggested that if you want to play with the demon portal from creative that you delete the config/BloodMagic folder each release.
To activate the portal, pull it out of Creative, place it on the ground and click the side. Then throw away your sanity, since you are about to get your butt whooped!
BloodMagic-1.7.10-1.2.1a-1
on Sep 8, 2023- Fixed Compression sigil to be less laggy when you have nothing to compress.
- Allowed the Alchemy set to be ISided - this means that orb slot and input items can be shoved in sides and top, and result pulled from bottom.
- Changed the Ritual Stones slightly because #Alex.
- Fixed Ethereal slate so it is craftable. Oops!
BloodMagic-1.7.10-1.2.1-1
on Sep 8, 2023- Added several Soul Network events for addon makers to exploit
- Continued work on the Demon Invasion system
- Fixed a few rituals and potion effects so crashing does not occur. Crashing is kind of bad.
- Added creative dagger, added filled belljars to the Creative tab
- Crusher ritual no longer breaks through unbreakable blocks
- Teleposers now properly telepose FMP structures
- Ritual Diviner now can cycle directions by right-clicking on non-rital blocks
- Made blood look more like blood and made the texture flow
- Added Blood Letter's Backpack, Rune of Acceleration, Sigil of the Harvest Goddess, and Sigil of Compression.
- Added proper item textures for Sanguine armour set.
- (Yes, I nerfed the green grove sigil)
- Added config to allow disabling of Bound Armour's custom model
Blood Magic-v1.2.0b(1.7.10)
on Sep 8, 2023Fixed Calcinator glitch
Blood Magic-v1.2.0a(1.7.10)
on Sep 8, 2023- Changed Whirlwind effect to not scatter Botania's Mana Bursts
- Fixed crash with Satiated Stomach ritual
- Made the Summoning Registry and all of its constituents work differently/better, allowing more adept addon support