- Split adaptive item configuration into use and hold config options (WARNING: This will override previous custom settings!)
- It is now possible to configure adaptive item properties (use and hold categories need to be configured separately)
- The camera entity now becomes transparent when the camera moves directly behind it
- The spyglass is now usable in shoulder surfing perspective
- Split adaptive item configuration into use and hold config options (WARNING: This will override previous custom settings!)
- It is now possible to configure adaptive item properties (use and hold categories need to be configured separately)
- The camera entity now becomes transparent when the camera moves directly behind it
- Split adaptive item configuration into use and hold config options (WARNING: This will override previous custom settings!)
- It is now possible to configure adaptive item properties (use and hold categories need to be configured separately)
- The camera entity now becomes transparent when the camera moves directly behind it
- Improved inter-mod compatibility
- The dynamic crosshair no longer collides with non-solid blocks when in adaptive mode