- Fixed transparent camera entity rendering when sodium, oculus or optifine is installed
- Fixed transparent camera entity rendering when camera y-offset is exactly 0
- Fixed armor trim rendering when sodium or oculus is installed
- Fixed crash when the camera entity was glowing
- Fixed maximum player reach when tracing entities
- Fixed transparent camera entity rendering when optifine is installed
- Fixed transparent camera entity rendering when camera y-offset is exactly 0
- Fixed crash when the camera entity was glowing
- Fixed maximum player reach when tracing entities
- Fixed transparent camera entity rendering when camera y-offset is exactly 0
- Fixed optifine compatibility