Added
- Added the
typeof:projectile
entity matcher for activation range configuration
Fixed
- Fixed incompatibility between Moonrise and the
enforce-mobcap
settings
Added
- Added the
typeof:projectile
entity matcher to activation range configuration.
Fixed
- Fixed ender pearl behavior inconsistencies from
prevent-enderpearl-chunkloading
Added
- Added
prevent-enderpearl-chunkloading
, an option to disable enderpearl chunkloading from 1.21.2 (reverts behavior to pre-1.21.2)
Added
- Config option for unlimited height in breeding cap checks.
Fixed
- Fixed compatibility with Moonrise.
- Fixes mod incompatibilities with getting the surface height in unloaded chunks.
- Adds mobspawning configuration
Added
- You can now use a dynamic setting multiple times in the config. For example: simulation distance from 10 to 5 → view distance from 12 to 8 → simulation distance from 5 to 2 → view distance from 8 to 4, etc.
Fixed
- Fixed dynamic performance trying to change simulation distance below 5 on singleplayer. The client doesn't accept this and would put it back to 12 (default).
- Fixed villagers being unable to swim up in a 1x1 with lobotomization enabled.
Added
- New optimization for command block executions by caching parsed commands (disabled by default).
- New
enabled
field for dynamic settings which allows you to disable certain settings from being automatically changed. You can no longer remove the setting entirely as the config suggested doing before as this was broken.
Fixed
- Fix dynamic settings not loading properly when the config file contained errors. This would cause things like the mobcap percentage to remain uninitialized at -1, stopping mobspawning.
Fixed
- Fixed compatibility with 1.20.6 NeoForge loader changes.
- Fixed a bug with activation range immunization that unnecessarily broke redstone contraptions.