- fixed an issue of recent updates marking all .properties files as disabled
- once again if you are a pack maker avoid relying on .properties. Support for this format might come less in the future
- fixed an issue with custom particle types
- probably some other backports
- added direct iris compat for the 3 render pipelines the mod adds
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due to the obnoxious amount of constant requests here's a super early version of 1.21.6 build for yall version chasers.
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None of the fog stuff works for obvious reasons
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gui modifiers were also changed given again the huge changes in 1.21.6
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many other small features EVERYWHERE dont work
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tldr: dont use this, its buggy, just a very early release because people kept asking
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removed leash render stuff
- due to the obnoxious amount of constant requests here's a super early version of 1.21.6 build for yall version chasers.
- None of the fog stuff works for obvious reasons
- gui modifiers were also changed given again the huge changes in 1.21.6
- many other small features EVERYWHERE dont work
- tldr: dont use this, its buggy, just a very early release because people kept asking
- added back model variant extensions
- fixed dynamic entries not having their tags bound
- rollback particle render types to use again block render type (in blocks sheet)
- added try_foliage_color colormap
- custom models in particles will now use particle render types and not block render type
- fixed an issue with custom models
- and stop asking for 1.21.6, im already maintaining 4 active versions and changes there are huge
- ported many recent additions like biome compound colormaps