- Fixes for new snapshot
Tested on 22w16b
- Re-enabled Mod Menu options
Tested on 22w15a
Special build for 22w13oneBlockAtATime, because it just seemed like such a perfect fit ;) Don't expect updates or support though.
You need these to go along: Fabric API | Mod Menu | Cloth Config
- Experimental Warden level indicator (currently based on Darkness effect duration)
- Mod Menu integrations disabled to avoid a crash
Tested on 22w12a
- Added an opt-in lapis counter
- Blue text next to XP bar
- Counts lapis items and blocks in your inventory (not ores because their yield may vary)
- Has two variants
- Raw value, for minigames and starting out in survival
- Times enchantable maxed out, for endgame where you only want level 30+ max enchantments
- Refactored XP level centering again
Works on 1.17+ with Java 17+
- Armor durability bar (opt-in) - light blue bar overlay on armor bar, width adapts to armor bar
- Elytra durability bar - purple bar overlay on armor bar, shown only when flying
- Improved config navigation, readability and tooltips
- Compressed mod icon
- Now works on 1.17.x as well as long as you are using Java 17+
1.6.1
Added an option to disable the display of hunger mechanics for minigames
1.6.0
(1.6.0 has been removed from Modrinth because the file was empty for some reason)
- (Finally) added an optional saturation bar!
- Held food indicator is now displayed on the bar, overlaying the hunger from the left
- Held food indicator now shows estimation numbers for hunger (negative if the food has waste)
- Rephrased the held food indicator setting and moved under "good effects and states"
- Hunger effect estimate calculation now considers existing saturation
- Some estimation bars are now more precise due to refactoring
- Added health estimates for burning inside fire/lava, drowning, freezing, starvation, suffocation
- Now considers difficulty in health estimates (better calculations for peaceful mode!)
- Health estimates are shown throughout the whole duration of the effect
- Estimated health values are now shown in italic (can be disabled)
- Swapped wither and poison effects to make more sense in estimates
- Fixed hunger effect and regeneration effect estimates showing impossible numbers in some cases
- Settings wording improvements
1.2.1:
Fixes a crash introduced in 1.2.0 for some. Sorry about that!
1.2.0:
- Replaced natural regeneration and hunger effect indicators with health/hunger estimates
- All health/hunger estimate numbers and bars can be toggled with one option
- Reorganized and simplified some settings
- Added Conduit Power support (same as Water Breathing)
- Adjusted colors and text visibility
- Updated manifest