General:
- Added ore fat processing for ancient debris.
- Added automatic fluid ejection into tanks for the following blocks:
- Transducer
- Item Mincer
- Small Trommel
- Verrucous Stone Port
- Minor guide improvements
Bug fixes:
- Fixed duping of ore fat using a trommel.
- Fixed Farming Scutter placement (again)
General:
- Added some strucutres: Jungle temple labs and living rocks.
- Sanitised the Chrono-Separator-O-Matic GUI.
- Standalone crushing recipes use different convention tags.
- Allowed axial placement of corrugated asbestos.
- Added the Rusty Metal Sheet decoration block.
- Allowed blood to be collected from vivisection.
Bug fixes:
- Fixed translation keys for multiblock structures.
- Fixed some strange fluid pump directional behaviour.
General:
- Added some strucutres: Jungle temple labs and living rocks.
- Sanitised the Chrono-Separator-O-Matic GUI.
- Standalone crushing recipes use different convention tags.
- Allowed axial placement of corrugated asbestos.
- Added the Rusty Metal Sheet decoration block.
- Allowed blood to be collected from vivisection.
Bug fixes:
- Fixed translation keys for multiblock structures.
- Fixed some strange fluid pump directional behaviour.
- Sanitised the Stirling Engine's GUI.
- Increased the Stirling Engine's energy capacity.
- Added an danger alarm sound for the dosimeter.
- Rejigged Enlightenment mechanics slightly.
- Added the possibility for multiple vivisection recipe outputs.
- Fixed lighting in some fluid containers.
- Disabled mixin that allowed applying enchanted books to specified items due to issues.
General:
- Added configurable priority to Storage Driver pipes.
- Added the Tool Organism item implant as an alternative to Mending that doesn't require Villagers.
- Removed the Assembler and Persistent Crafting Table as they have been replaced with the Fabricator.
- Reduced the Bottler's process time.
- Reduced the Tissue Operator's attack damage and speed. Sorry.
- Reduced the fluid usage of the Feeding Trough.
- Items can now be inserted manually into the Feeding Trough if no Animal Feed is available.
Meatgun:
- Added a key to interact normally with blocks (R by default).
- Added the Short Phage Ray module for breaking blocks at a distance. It can be enchanted with efficiency.
Bug fixes:
- Opaque pipes no longer render items.
- Fixed Television update behaviour.
- Fixed the Tinker Table not dropping items when broken.
- Fixed the Stirling Engine's over-unity.
Bug fixes:
- Fixed equip animations for the Tissue Operator
General:
- Updated Flywheel to 0.6.11-3
- Switched to a new model for the Tissue Operator.
- Overhauled the behaviour of the Deployer
- Added CTM support for the Flex Tanks.
NEEPBus:
- Whitespace is automatically stripped from addresses.
- Added a PID controller block.
Bug fixes:
- Added text wrapping for errors in the PLC editor.
- Fixed the Mincer releasing entities.
- Fixed mineable tags for machine blocks.
- Replaced references to the Sacrificial Sclpel with Tissue Operator.
- Fixed the Blood Bullet Provider recipe.
General:
- Changed encased block behaviour.
- Added Encased Data Cable.
- Added rough concrete walls.
- Added Green Rough Concrete.
- Added
neepmeat:abomination
. - Optimised many ticking block entities.
- Added Optifine CTM support for Base Machine Block and Reinforced Glass.
NEEPBus is a system that allows blocks to send integers to each other over a network of data cables.
- Added a proper use for data cables.
- Added the Slider.
- Added the Vertical Gauge.
- Added a use for the Networking Tool. It can be used to swiftly connect ports together. Sneak-clicking on a valid block opens the address config screen.
- Added the Redstone Transducer for converting to and from redstone signals.
Meat Reactor:
Erm... well... there are some things, but it doesn't do anything useful yet.
PLC:
- Added NEG instruction.
- Added SWP instruction.
- Added NBWRITE and NBREAD instructions for NEEPBus compatibility.
Bug fixes:
- Fixed crashes when clicking operations widgets in the PLC.
- Fixed consistency for item routing.
No changelog was specified.
Bug fixes:
- Fixed latency-induced duping with the Manual Requester.
- Fixed a crash when the Bovine Horror shoots beams in its second phase.
General:
- Started using Semantic Versioning properly.
- The Charnel Pump emits Enlightenment and causes a little more ecosystem destruction.
- Added keyboard shortcuts to the PLC.
- Added all the fluids to the
minecraft:water
tag. This may cause recipe issues with other mods, but at least the hardcoded swimming physics works now. - Added more miscellanious crushing recipes.
- Added the Stomach functional component. Ignore it for now.
Bug fixes:
- Fixed PLC robot movement when other mods consume key events.
- Fixed the Pedestal and Integrator not enlightening anything.
General:
- Added status blockstates to the Machine Controller.
Bug fixes:
- Fixed living machines with negative rated power having infinite lifetime.
- Corrected the outline shape of the Charnel Compactor.
- Fixed the Rendering Basin.