fixed some issues with dynamic resources clearing. should fix a possible rare crash
fixed armor materials registering after items on fabric
- fixed many things related to the 1.21 port
- added a couple new helpers and util classes
can we publish thr right version this time pls
many internal api changes and fixes fixed dynamic block set stuff not registering stuff consistetly (for some raeson) fixed many issues related to the empty fluid fixed some fluid colors not working
- fixed some minor inconsistencies related to fluids and server reload
- some fixes related to configs
- bumped major version due to recent bit API hanges
- fixed an issue with codec configs not having their default values set properly sometimes
- added new API that allows to dynamically register dispensers behaviors such that they can depend on data objects These are cleared on data reload and re populated. Also works if the target item already has one or more dispenser behaviors registered to it.
- Added FakeLevel
fixed same issue again which aparently now only happens in roduction thanks to some arcane mixin quirk or issue idk...
fixed an mixin issue with early language load mixin