hotfix for last version where i accidentally renamed a random method, probably bumped a random key on keyboard :/
fixed an issue where the wrong registry access was used for the mod own data objects
fixed many issues with data objects not getting their correct registry access fixed some issues with potion fluids not retaining their components
many improvements and fixes related to 1.21 port
added callback to register custom shaders on fabric
fixed a crash due to map packet fixed a crash in dev when running a server
blacklisted some mods from leaves and wood types detection
hotfix for crash from previous version due to removed mixin injection type
fixed tags being stillpluralized for assets gen. removed some unneded mixin stuff other fixes related to 1.21 port
fixed some issues with dynamic resources clearing. should fix a possible rare crash