Cannot tame honse if he has a passenger
Added prospector minimum/maximum number of groups that spawn to config
Rounded out some strange spawning quirks
Added prospector/honse spawn rate to config (you can disable spawning by setting to 0.0)
Guarded against potential server thread deadlocks when spawning in unloaded chunks
Added "prospector" and "honse" Prospector is an illager-type mob that will pursue and attack the player with dynamite Honse is a funny horse that the prospector can ride and the player can tame These will rarely spawn together
Halved damage dealt by dynamite explosions
Added "Hydro-Sensitive" modifier, making dynamite explode on contact with water
Data driven modifier priorities (for now, just how they're ordered on the tooltip)
Config options for default modifiers (comes with dynamite when crafted) and restricted modifiers (cannot be crafted)
Nerfed laden and frost: less duration depending on distance from explosion and more cover
Adjusted item handling in Demolition Table