I recommend making a back-up of your world before updating due to some of the big changes made
Additions
- Added Sky Grass
- Added Carved Tiles
- Added Carved Tile Stairs, Slabs and Walls
- Added Locked and Trapped Carved Tiles
- Added Pink Cape
- Added Crystal Skyroot Grove
- Added Crystal Skyroot Forest
- Added Golden Skyroot Grove
- Added Golden Skyroot Forest
- Added Golden Thicket
- Added recipes for crafting Anvils and Shears out of Zanite
- Added some new biome and structure tags for modpack creators
Changes
- Aether Grass Blocks now use different Block States instead of Biome Tints
- Aether Grass Block Blockstates now also change in some Overworld Biomes (e.g. it switches to Wyndcaps State in a Snowy Biome)
- Renamed Wyndcaps Ice to Wynd Ice
- Renamed Frosted Highsproot Leaves/Saplings to just Highsproot Leaves/Saplings and removed the other Variant
- Renamed Divine Skyroot Leaves/Saplings to Enchanted Skyroot Leaves/Saplings
- Renamed Frosted Holystone Vase to Frozen Holystone Vase
- Renamed Skyroot Forest Ruins to Holystone Ruins
- Gave Aether Biomes a new Water Color
- Updated Wyndcaps Water Color
- Gave Sakura Jungles a new Water Color
- Windblowers are now crafted with Blue or Violet Aerclouds
- Cracked Sliders can now be found in the Aether Functional Blocks Tab
- Renamed "ancient_structure" Structure Type to "advanced_jigsaw_structure"
- The Minimal Generation Height of Advanced Jigsaw Structures is now modifyable by datapacks
- Cosmetic Capes can now spawn in Bronze Dungeon Chests
- Slight Bronze Dungeon Chest Loot Table rebalances
- Ancient Aether no longer overwrites the Base Mod Bronze Dungeon Loot Tables, instead the new Loot Tables are safed under the Ancient Aether namespace
- Passive Mobs now spawn more frequently in Grove Biomes
- Highland Buffalos are now the only animal in the Wyndcap Peaks spawn pool
- Added some more Blocks to the Aether Portal Block Blacklist to prevent them from spawning inside certain Structures
- Ferns now drop seeds again in the Aether since they no longer naturally generate
- Cleaned-up Config file and removed non working configs
- Major code-base rewrites
Worldgen
- Reworked Sakura Jungle Generation
- Elevated Islands now only generate 10 blocks instead of 20 blocks higher than other Island Types
- Elevated Base Islands are now a lot flatter and also a bit bigger
- Added a second island layer to Elevated Islands called "Upper Isles that generates above the Base Elevated Islands
- Elevated Islands are now a lot more frequent and also larger
- Reworked Cave Generation
- Completely reworked Bronze Dungeon with new Rooms, multiple layers, etc
- Bronze Dungeon Entrance are now found on the Surface but you can still sometimes see parts of the Dungeon sticking on the side of the Islands
- Temporarely disabled Bronze Dungeon Spawning in Elevated Islands and Sakura Jungles
- Made Bronze Dungeons that generate in Wyndcaps a sepperate variant to assure better spawning
- Rebalanced Bronze Dungeon Spawnrate
- Completely reworked Holystone Ruin Generation
- Made Holystone Ruins and Mysterious Henges more frequent
- Added more Variation the tents in Valkyrie Camps
- Valkyrie Camps now generate with Aether Dirt Paths
- Valkyrie Camps now have a chance to spawn with a decoration like e.g a pile of logs, a well, etc
- Bronze and Silver Dungeons no longer generate in a grid
- Rebalanced Valkyrie Settlement and Camp Generation
- Rebalanced Sentry Laboratory Spawning
- Rebalanced Sub-Biome Generation
- Introduced the "weirdness" parameter for all the new Skyroot Sub-Biomes
- Reworked Grass Vegetation
- Rebalanced Flower Generation
- Reworked Skyroot Grove, Forest and Meadow Tree Vegetation
- Made Golden Oak Trees more rare in Skyroot Woodlands
- Highsproot Trees now exclusively generate in Wyndcaps
- Crystal Skyroot Trees can now generate in the Wyndcaps
- Elevated Islands now use regular Ore Spawning Heights again
- Skyroot Jungles now also have Bonus Ambrosium Ore like Sakura Jungles
- Sakura Jungles Bonus Ambrosium Ore now generates below y96 instead of y80
- Gravitite Ore can now be rarely found on higher y-levels in Elevated Islands
- Aether Water Springs can now generate below y256 instead of y128
- Zanite and Aether Quartz Ore now actually generate more frequently (I accidently made them more rare in the last patch)
- Underground Aether Dirt Patches now generate a lot less frequently
Compatibility
A the moment the mod crashes with Aether Redux due to an issue on Redux' Side. This issue will be resolved in one of Redux' upcoming updates.
- [Aether Genesis] Aether Genesis Stuff should now spawn properly in Ancient Aether Biomes
- [Aether Genesis] Ancient Aether Log Walls are now placed correctly in the Creative Inventory
- [Deep Aether] Highland Buffalos now no longer spawn in Blue Aerglow Forests
- [Aether Redux] Golden Vines now spawn again on Golden Oak Trees with Ancient Aether installed (Of course this will only work once the crash has been resolved)
Art
Ancient Aether Textures
- Updated Crystal Skyroot Leaves Texture
- Updated Crystal Skyroot Sapling Texture
- Updated Enchanted Skyroot Leaves Texture
- Updated Enchanted Skyroot Sapling Texture
- Updated Highsproot Sapling Texture
- Updated Sakura Sapling Texture
- Updated Highland Viola Textures
- Updated Aether Quartz Ore Texture
- Updated Valkyrum Ore Texture
- Updated Carved Stone Mosaic Top Texture
- Updated Frozen Holystone Vase Texture
- Updated Ambrosium Campfire Icon Texture
- Updated Hellfire Lantern Texture
- Updated Aeronautic Lantern Texture
- Updated Gale Lantern Texture
- Updated Mosaic Armor Trim Smithing Template Texture
Aether Textures
- Updated Skyroot Sapling Texture
- Updated Golden Oak Leaves Texture
- Updated Golden Oak Sapling Texture
- Updated Gravitite Pickaxe Texture
- Updated Lightning Knife Texture
- Reverted Ancient Aether's Texture Changes to Flaming, Lightning and Holy Swords
- Updated Valkyrie Music Disc Texture
- Updated Valkyrie Cape Model Texture
Fixes
- Fixed Compatibility Datapacks not working
- Fixed Ancient Aether Tweaks in-built Resource Pack only applying after a Pack reload
- Fixed Ambrosium Campfire crashing Multiplayer Servers under certain conditions
- Fixed Ambrosium Campfire only dropping a single piece of Ambrosium instead of two
- Fixed Silk Touch not working on Ambrosium Campfires
- Fixed Flowers and Sakura Blossoms not generating in Sakura Jungles
- Fixed Valkyrum Ore being a lot more frequent in Elevated Islands
- Fixed Enchanted Skyroot Leaves not having a Lore Entry
- Fixed Aether Grass Block breaking particles being tinted
- Fixed Moa Eggs not being ordered correctly in the Aether Equipment and Utilities Tab
- Fixed Skyroot Pine Leaves not being ordered correctly in the Creative Inventory
Removals
- Removed Crystal Aercloud
- Removed Skyroot Grassland
- Removed Wyndcaps Ruins
Release Notes: I originally uploaded the wrong file resulting in crash This issue has been resolved now
Additions
- Added Festive Swets (A new mob that roams around Festive Wyndcap Taigas and drops Present Loot)
- Added Festive Gummy Swets
- Added Turquoise Moa
- Added Teal Moa
- Added Sky Blue Moa
- Added Lavender Moa
- Added Violet Moa
- Added Burgundy Moa
- Added Turquoise Moa Egg
- Added Teal Moa Egg
- Added Sky Blue Moa Egg
- Added Lavender Moa Egg
- Added Violet Moa Egg
- Added Burgundy Moa Egg
- Added a recipe for freezing Frosted Highsproot Leaves into Holiday Leaves
Changes
- Sakura Moas now have 12 mid-air jumps but a slower speed
- Sakura Moas now spawn naturally
- Festive Gummy Swets now spawn in Sentry Laboratory Chests
- Made Music Discs a lot more rare in Silver Dungeon Chests
- Moa Eggs now have Tooltips displaying their mid-air jumps and speed
- Reorganized placement of Moa Eggs in the Creative Inventory
- Aether Portals can now spawn on Gravity Gravel again
Worldgen
- Islands now extend a lot further down to make mining properly possible
- Coasts are now 2 blocks deep
- Made Zanite Ore more common
- Made Gravitite Ore more common
- Made Valkyrum Ore less common
- Made Valkyrie Settlements and Camps less common
Advancements
- Added a new secret advancement for collecting all the new moa eggs
- The "Let's Ride" Advancement now requires a player to ride a Sakura Moa instead of a Black Moa
Art
- Moa Eggs no longer use tints and are sepperate textures now
Ancient Aether Textures
- Updated Highsproot Log Texture
- Updated Stripped Highsproot Log Texture
- Updated Highsproot Planks Texture
- Updated Highsproot Bookshelf Texture
- Updated Highsproot Sign Texture
- Updated Highsproot Hanging Sign Texture
- Updated Highsproot Door Texture
- Updated Highsproot Trapdoor Texture
- Updated Highsproot Boat Texture
- Updated Sakura Log Texture
- Updated Stripped Sakura Log Texture
- Updated Sakura Planks Texture
- Updated Sakura Bookshelf Texture
- Updated Sakura Sign Texture
- Updated Sakura Hanging Sign Texture
- Updated Sakura Door Texture
- Updated Sakura Trapdoor Texture
- Updated Sakura Boat Texture
- Updated Sakura Moa Egg Texture
- Updated Sakura Moa Texture
Aether Textures
- Updated Blue Moa Egg Texture
- Updated White Moa Egg Texture
- Updated Black Moa Egg Texture
Fixes
- Fixed the game crashing when going into the Aether with Deep Aether and Aether Redux
- Fixed Valkyrum Gloves not being craftable
- Fixed Boss Doorway Corrupted Light Aerogetic Stone not having a texture
- Fixed a bunch of tags not working
- Fixed Blue Music Disc and Valkyrie Music Disc not having the proper names displayed
- Fixed Sepia and Super Music Discs still having a blue name
- Fixed Ancient Angelic Vase not dropping accessories
- Fixed Elevated Biomes not having a Display Name
Removals
- Removed Unused Ancient Core Mob
- Removed "Seasonal" Loot Tier
- Removed Recipe for Freezing Highsproot Leaves & Saplings into Frosted Highsproot Leaves & Saplings
Changes
- Renamed Crystal Oasis to Crystal Grotto (it still doesn't generate though)
- Updated Mimic Loot Table to better match Ancient Aether's Loot Table rework
Worldgen
- Updated Ore and Cave Gen in Elevated Islands to better match the increased height these biomes have
- Reworked Generation of Skyroot Sub-Biomes
- Made Bronze Dungeons more rare
Art
Ancient Aether Texture
- Updated Sentry Vase Texture
- Updated Sky Blues Texture
Fixes
- Fixed Gravitite being rarer in Ancient Aether Biomes
Additions
- Added Wynd Armor Trim + Smithing Template
- Added Whale Armor Trim + Smithing Template
- Added Ascended Armor Trim + Smithing Template
- Added Mysterious Armor Trim + Smithing Template
- Added Mechanical Armor Trim + Smithing Template
- Added Mosaic Armor Trim + Smithing Template
- Added Royal Armor Trim + Smithing Template
- Added Solar Armor Trim + Smithing Template
- Added Ancient Armor Trim + Smithing Template
- Added Mossy Holystone Vase
- Added Frosted Holystone Vase
- Added Sentry Vase
- Added Angelic Vase
- Added Hellfire Vase
- Added Aerogetic Vase
- Added Ancient Mossy Holystone Vase
- Added Ancient Frosted Holystone Vase
- Added Ancient Sentry Vase
- Added Ancient Angelic Vase
- Added Ancient Hellfire Vase
- Added Ancient Aerogetic Vase
- Added Holystone, Mossy Holystone, Sentry, Angelic, Hellfire and Aerogetic Vases can now be crafted in the Stonecutter
- Frosted Holystone Vases are crafted by freezing regular Holystone Vases
- Added Recipes for crafting Stonecutters and Smithing Tables out of Zanite
Changes
- Reworked Vase System: Ancient Vases now drop the loot when being broken instead of by being right-clicked with Ambrosium
- Ancient Vases now play a different breaking sound
- Rebalanced Ancient Vase Loot Table and each variant now has a different one
- Replaced the Holystone Vases in Mysterious Henges with Mossy Holystone Vases
- Rebalanced Sentry Lab Loot Table
- Updated Lore Entries for Vases
- Cleaned-Up Block Model Code
- Removed Ancient Rune from the Aether Ingredients Creative Tab since it's not an ingredient
- Moved Ancient Vases to the Aether Dungeon Blocks Tab
- Carved Stone can no longer spawn in the Bronze Dungeon Boss Loot Table
Worldgen
- Tweaked Coast Gen to be less messy
- Elevated Islands now have more magnificent overhangs and cliffs
- Made Crystal Skyroot Trees more common in Skyroot Groves
Art
Aether Textures
- The Cockatrice Texture is now the original one again
Ancient Aether Textures
- Tweaked Holystone Vase Texture
Compatibility
- [Deep Aether] Added Compatibility with Deep Aether's Trim Materials
Fixes
- Fixed Vases not working
- Fixed Valkyrie Lance sometimes still rarely appearing in Bronze Dungeon Loot Tables
- Fixed Cracked Slider having a missing texture inside
- Fixed Ancient Obelisks not having a breaking particle texture
- Fixed snow spawning in the Wyndcaps when it rained in the overworld
- Fixed a lot of Ancient Aether Recipes being saved under the "aether" id
- Fixed certain Saplings not growing properly with Ancient Aether installed
- Fixed Minecrafts "Find a tree tutorial" not working with Ancient Aether installed
Changes
- Updated the Loot Tables of regular Bronze and Silver Dungeon Chests to be less bloaty and include more rare items
- Updated the Boss Treasure Chest Loot Tables to feel more rewarding and balanced
- Renamed Gravitite Dartshooter to Aeronautic Dartshooter
- Nerfed Hermes Ring and Hermes Pendant Speed Effect
- Updated Credits Image
- Reverted Ancient Aether's Music changes since they never worked properly and caused some Aether Tracks playing at the same time as another
Worldgen
- Made Skyroot Forests more common
- Made Skyroot Groves less common
Art
Ancient Aether Textures
- Updated Strength Stone Texture
- Updated Aeronautic Dartshooter Texture
Aether Textures
- Updated Victory Medal Texture
- Updated Cloud Staff Texture
Fixes
- Fixed Victory Medals being called "Blue Swet Gummy"
- Fixed Aeronautic Darts not having a translation file
Worldgen
- Completely reworked the Worldgen in Skyroot Biomes and Elevated Islands to feature cliffs, bays, valleys and a lot more variation
- Fixed Islands sometimes conecting into way to big Islands that could span over thousands of blocks
- Made Elevated Islands more common
Fixes
- Fixed Zanite Block Texture being bugged without the Ancient Aether Tweaks texture pack being active
Additions
- Added Buffalo Wool
- Added Buffalo Carpet
- Added Aerogel Glass
- Added Aerogel Glass Pane
- Added Aerogel Glass Door
- Added Aerogel Glass Trapdoor
- Added Wyndcaps Ice
- Added Skyroot Pine Leaves
- Added Skyroot Pine Sapling
- Added Crystal Skyroot Leaves
- Added Crystal Skyroot Sapling
- Added Crystal Aercloud (Use not implemented)
- Added Windblower (Use not implemented)
- Added Holystone Vase
- Added Ancient Holystone Vase
- Added Hermes Ring
- Added Hermes Pendant
- Added Arkenium Ring
- Added Arkenium Pendant
- Added Pickaxe of Arkzenus (Found in Silver Dungeons and is used to mine Valkyrum Ore)
- Added Valkyrum Ore
- Added Valkyrum (A replacement to the original Valkyrie Stuff)
- Added Valkyrum Sword
- Added Valkyrum Lance
- Added Valkyrum Tools
- Added Valkyrum Armor (which is trimmable unlike the original Valkyrie Armor)
- Added Valkyrum Ring
- Added Valkyrum Pendant
- Added Valkyrum as a trimming Material
- Added Skyroot Grassland Biome
- Added Ancient Ruins
- Added Wyndcaps Ruin
- Added Skyroot Valkyrie Camp
- Added Wyndcaps Valkyrie Camp
- Added a Custom Loot Tier System consisting out of 5 Tiers: Common, Rare, Epic, Legendary, Seasonal
- Blue Aerclouds can now be enchanted into Violet Aerclouds
- Added more Biome Tags which should be useful for Modpack Creators and Add-On Compatibility
Changes
- Renamed Aerotic Stone to Aerogetic Stone
- Renamed Divine Gravel to Gravity Gravel and it now increases your jump height
- The Day-Night Cycle is now automatically enabled
- Disabled the old Creative Mode Dungeon Tooltips and Green Names due to the new System
- The Base Mod Music Disc now have a White Name instead of a Blue Name
- Hermes Ring & Pendants can now be found in the Bronze Dungeon Treasure Chests
- Health Rings & Pendants, Arkenium Ring & Pendants, Pickaxe of Arkzenus and Strength Stones can now be found inside of the Silver Dungeon Treasure Chests
- Removed Valkyrie Stuff from Bronze and Silver Dungeon Treasure Chests
- Rebalanced Bronze and Silver Dungeon Treasure Chests
- Highland Buffalos now drop 1-3 Buffalo Wool & 1-3 Raw Beef instead of 0-2 Leather & 1-3 Raw Buffalo Ribs
- Renamed Mythical Forests to Elevated Forests
- Renamed Mythical Clearings to Elevated Clearings
- Renamed Crystal Hollows to Crystal Oasis
- Valkyrie Settlements have been renamed to Skyroot Valkyrie Settlement (there will be more variants in the future)
- Crystal Hollows has been disabled for now until it gets a rework
- Revisited some of the Old Book of Lore Entries to make them more accurate
- Aerogel can now be found in the Aether Natural Blocks Tab
- Gravity Gravel is now placed after Quicksoil instead of Aether Dirt in the Creative Inventory
- Reworked the order of the Aether Equipment & Utilities Tab and the Aether Armor and Accessories Tab
- Sakura Leaves now have Cherry Leaves Sounds instead of regular Leaves
- Sky Blues now generate in all biomes
- Highland Buffalos can no longer be bred using Sky Blues
- Reworked Passive Mob Spawning
- Reworked Cockatrice Spawning (they can now spawn in groups and also a little more frequent to fit Ancient Aether's new Worldgen)
- Aerogel can no longer be enchanted into Obsidian
- Paper can no longer be crafted from Aechor Petals
- Removed Redstone from the Sentry Lab Loot Table
- Reworked Valkyrie Settlement Loot Tables
- Merged the 2 Ancient Aether Worldgen Datapacks into One
- Huge Code Clean-Up
- Updated Credits
- White Apples have been reenabled again and now drop from Crystal Skyroot Leaves
- Reverted the renaming changes for the original Skyroot Stuff (but it is still only obtainable through commands)
- Disabled the old Valkyrie Stuff
- Aether Portals can now spawn on coasts again
- All Aercloud Clusters are now equally sized
Worldgen
- Completely reworked the Worldgen
- Islands Sizes have been rebalanced to not be extreme anymore (still a lot bigger than the Islands in the original gen)
- Greatly Improved Coast Generation
- The Gaps between Islands are no longer as huge as before
- There is now a Cloudbed at y80
- Improved Terrain Generation on top of Islands to have a lot more flatter areas and the mountains now only generate up to y180 in the regular biomes
- Added more Overhangs and Cliffs to the Base Gen
- The Different Regions can no longer generate on the same Island
- Each region now has unique Terrain Generation
- The Wyndcaps has epic Mountain Scapes that go up to y256 and valleys between them for players to build
- Sakura Jungles have a very amplified terrain generation with lot of overhangs, smaller Islands and terrain that even goes underneath the Cloudbed
- Elevated Islands generate 20 Blocks higher than regular Islands
- Completely rebalanced Biome Gen
- Reworked Tree and Flower Placement
- Skyroot Meadows are now very flowery like Vanilla Meadows
- Skyroot Grasslands are now like the original Skyroot Meadows
- Skyroot Forests now have a lot of fancy Skyroot Trees aswell as Golden Oak Trees and are generally denser
- Skyroot Groves are less dense Skyroot Forests with less big trees
- Highsproot Trees now only generate in Skyroot Meadows and Skyroot Woodlands. They have been replaced with Crystal Skyroot Trees in the other Biomes
- Tweaked Tree and Flower Placement in general
- Reworked Cave Gen (Caves are now wider but less tall, and also rebalanced the generation of caves)
- Added Small Lakes to the Underground
- Rebalanced Holiday Tree Generation to fit better with Ancient Aether's new Terrain
- Rebalanced Gravite Generation
- Removed Extra Gravite on Mountains
- Made Valkyrie Settlements more frequent
- Reworked Valkyrie Settlement Generation with more House Variants, updating the original ones, street lanterns, more secret rooms and also allowed to be bigger and having winding paths
- The Ancient Dungeon Gen has been temporarely removed until I rework it and has been replaced with a new entrance as a placeholder for now
- Quicksoil Coasts no longer generate in Skyroot Jungles
- Wyndcaps Biomes now have Wyndcaps Coasts
Advancements
- Reworked the Advancement Tree
- The Advancement Tree Background is now Holystone
- Added a Advancement for finding all Aether Biomes instead of each region having one individually called "Aersospace Traveller"
- Added an Advancement for obtaining the Vampire Blade called "Bloodlust"
- Added an Advancement for obtaining the Pickaxe of Arkzenus called "The Pickaxe of Gods"
- Added an Advancement for obtaining Valkyrum called "What Cloud are made of"
- Added an Advancement for obtaining the Valkyrum Lance called "Lancin' and Dancin'"
- The Advancement "Earning your Wings" now requires Valkyrum Armor instead of a piece of Valkyrie Equipment
- The Advancement "Out of Order" is now marked as a Goal
- The Advancement "Shut Down" has been temporarely disabled
- Removed Advancement "Plunderers Remorse" but I plan on bringing it back in the future
- Removed Advancement "A well earned rest"
- Removed Advancement "Challenger to the Throne"
Art
- Ancient Aether's Base Mod Retextures have now been turned into a pre-installed Resourcepack called Ancient Aether Tweaks
- Ancient Aether's built-in Resourcepacks now have Icons
Ancient Aether Texture Updates
- Updated Gravity Gravel Texture
- Updated Ancient Rune Texture
- Updated Highsproot Leaves Texture
- Updated Sakura Leaves Texture
- Updated Sakura Log Texture
- Updated Highlands Viola Texture
- Updated Sky Blues Texture
- Updated Divine Skyroot Sapling Texture
- Updated Highsproot Sapling Texture
- Updated Frosted Highsproot Sapling Texture
- Updated Sakura Sapling Texture
- Updated Sakura Blossoms Texture
- Trapped Sakura Blossoms now have a slightly different texture -Updated Roothyrn Texture
- Updated Strength Stone Texture
- Updated Health Ring + Pendant Textures
- Updated Ancient Sword Texture
- Updated Ancient Ring Texture
- Updated Gravitite Dartshooter Texture
- Updated Sakura Door Icon Texture
- Updated Sentry Lantern Texture
- Updated Angelic Lantern Texture
Aether Texture Updates
- Updated Cockatrice Texture
- Updated Zanite Ore Texture
- Updated Zanite Gemstone Texture
- Updated Zanite Block Texture
- Zanite Blocks now have a unique top and bottom texture
- Updated Zanite Sword Texture
- Updated Zanite Tools Textures
- Updated Zanite Armor Textures
- Updated Zanite Accessory Textures
- Updated Zanite Trim Material Texture
- Updated Skyroot Sword Texture
- Updated Skyroot Tool Texture
- Updated Holystone Sword Texture
- Updated Holystone Tool Textures
- Updated Gravitite Sword Texture
- Updated Gravitite Tool Textures
- Updated Regeneration Stone Texture
- Updated Flaming, Holy & Lightning Sword Texture (These 3 Swords currentely use the same shape because of an upcoming addition, so stay tuned)
- Updated Lightning Knife Texture
- Updated Pig Slayer Texture
- Updated Vampire Blade Texture
- Updated Skyroot Sapling Texture
- Updated Golden Oak Sapling Texture
- Updated Valkyrie Cape Texture
- Updated Golden Feather Texture
Translations
- Added a Chinese translation
Compatibility
- [Lost Content] The Crystal Trees on top of the Golden Dungeon have been replaced with Crystal Skyroot Trees
- [Lost Content] Lost Content Items now use Ancient Aether's Loot System
Fixes
- Fixed Violet Aerclouds not being mineable faster using a hoe
- Fixed Ancient Sword being ineffective in the Aether
- Fixed Ancient Aether Double Slabs only dropping one Slab
- Fixed the Mod Banner in the Credits being to small
- Fixed the Names of the in-built datapacks being bugged
- Fixed Ancient Aether Potted Plants not having a display name
- Fixed Aether Portal being able to spawn on Violet Aerclouds
- Tag Fixes
Removals
- Removed Raw and Cooked Buffalo Ribs
- Removed Buffalo Rib
- Removed Wynd Zephyr
- Removed Cold Skyroot Forest
- Removed Aerogel Bottle
- Removed Valkyrie Wine
- Removed Drift Weed
- Removed Ancient Aether Crystal Leaves
- Removed Ancient Aether Crystal Sapling
- Removed Growing Crystal Fruit
- Removed Crystal Fruit
- Removed Divine Crystal
Ancient Aether is now compatible with Aether b1.4
Additions
- Added Violet Aerclouds, the opposite to Blue Aerclouds
Worldgen
- Fixed Terrain sometimes generating below coasts resulting in some very ugly Worldgen
- Fixed Golden Aerclouds spawning very low down
Changes
- Made Ancient Guardians invincible for now
- Valkyrie Settlement Market Stalls can now have Violet Aerclouds as their Roofs
Fixes
- Fixed Double Drops not working on Divine Gravel
Worldgen
- Improved Coast Gen
- Fixed Giant Void Gaps still accuring between Islands
Changes
- Updated Logo in the Credits Gui
Fixes
- Fixed Roothyrns not having sounds
- Fixed some Items not appearing in the Creative Inventory Search Tab
Additions
- Added Crystal Hollows Biome
- Added Mythical Forest Biome
- Added Mythical Clearing Biome
- Added Cold Skyroot Forest Biome
- Added Drift Weed
- Added Divine Gravel
- Added Divine Skyroot Leaves
- Added Divine Skyroot Sapling
- Added a Japanese Translation, Credit goes to taizazanek
- Added a new Type of Crystal Leaves that replace the old ones
- Added Crystal Fruits
- Added Crystal Saplings
- Added Divine Crystal (Creative only atm)
- Added the Ancient Core, the Ancient Guardians second phase though this one doesn't have AI yet like the Ancient Guardian
- Added a custom name generator for the Ancient Core and Ancient Guardian
Worldgen
- Completely rewrote the Worldgen System
- There are no longer different island types for variation
- Instead there is now a Steep Noise for the Bottoms of Islands and a Noise with a lot of Variantion in Islands Heights and Stuff like Overhangs
- Mountains are now able to go up to y256
- Increased Build Limit to 320
- Islands now have Quicksoil Coasts
- Moved Coast Height from y88 to y112
- Reduced distances between Islands
- Rebalanced Island Sizes
- Rebalanced Structure Spawning
- Structure now blend better with the terrain
- Moved the previous Skyroot Woodland Vegetation to the Skyroot Grove
- Moved the previous Skyroot Pine Forest Vegetation to the Skyroot Woodland
- Completely rewrote the Biome Gen System
- Aerogel Blobs now generate in the Underground of any biome instead of being bound to the now removed Aerogel Caves
- Bonus Ambrosium Ore and Leaf Vines can now generate anywhere in the Sakura Jungle instead of being bound to the now removed Overgrown Caverns
- Tweaked Large Aercloud Gen
- Aerclouds are now bigger
- Overhauled Cave Gen
- Mountain Bonus Gravitite Ore now generates above y180 instead of y144
- Zanite now generates below y160 but is less frequent now
- Overhauled Wyndcaps Tree Vegetation
- Added an Erosion Value for Caves [Technical]
Changes
- Disabled old Crystal Stuff
- Crystal Trees no longer generate in the Sky
- The Ancient Guardian can now spawn in Ancient Dungeons but they have no AI
- The Advancement for finding all Sakura Jungle Sub-Biome now requires the Skyroot Jungle
- Advancement for killing the Ancient Guardian now requires its second phase to be killed
- Highland Buffalos now deal more Knockback
- Updated Credits
Art
- Updated Skyroot Sapling Texture
- Updated Golden Oak Leaves Texture
- Updated Golden Oak Sapling Texture
- Updated Skyroot Bookshelf Texture
- Updated Purple Flower Texture
- Updated Aether Portal Texture
- Updated Aether Portal Frame Texture
- Updated Highsproot Log Texture
- Updated Frosted Highsproot Leaves Texture
- Updated Frosted Highsproot Sapling Texture
- Updated Highsproot Sapling Texture
- Updated Sakura Leaves Texture
- Updated Sakura Sapling Texture
- Updated Ancient Guardian Texture
- Updated Ancient Guardian Model
Dependencies
- Ancient Aether now requires Aeroblender 1.20.1-v1.0.1
- There should now be a Warning in the Title Screen if you don't have the correct dependencies installed
Compatibilty
- Tweaked Spawning of Pink Aerclouds
- Aether Redux Grass can no longer spawn in Ancient Aether Biomes
- The Old Crystal Stuff is reenabled when Lost Content is installed and has been renamed to old Crystal (they will only generate at the Platinum Dungeon though)
Fixes
- Fixed Structures generating inside of eachother
- Fixed Structures sometimes generating in the void
- Fixed Grapes not being compostable
- Fixed some Saplings and Leaves not having the correct Map Colors
Removed
- Removed Quickstone
- Removed Quickstone Stairs
- Removed Quickstone Slab
- Removed Crystal Gold Coin
- Removed Skyroot Pine Forest
- Removed Aerogel Caves
- Removed Overgrown Caverns
New Worldgen Datapack
- Made Worldgen more interesting
- Made giant gaps between Islands less frequent
Changes
- Improved Aeronautic Leaper AI
- Updated Crystal Gold Coin Texture
- Made Wynd Zephyrs exclusive to the Wyndcaps
Fixes
- Fixed Aeronautic Leapers not dealing any damage
Fixes
- Fixed Aether Portal Black List being broken
Additions
- Added Aeronautic Leapers (The replacement for Leaping Sentries)
- Added Wynd Zephyrs (When a Snowball of this Zephyr hits a block it spawns a Whirlwind)
- Added Configs to disable in-built Datapacks
- Added Programmer Art Textures to Wynd Thistles, Sky Blue, Aether Grass Side Texture, Aerotic and Light Aerotic Stone
- Added an Advancement for finding all Sakura Jungle Sub-Biomes
- Added an Advancement for finding all Wyndcaps Sub-Biomes
- Added an Advancement for killing the Ancient Guardian
New Worldgen Datapack
- Moved Islands generate a little bit closer
- Made Islands less flat
- Overhauled Mountain Gen
- Tweaked Cloudbed Generation
Changes
- Overhauled Advancement Tree
- Highland Violas are now placed after the Purple Flower instead of the White Flower in the Creative Inventory
- Updated Sakura Moa Texture
- Powder Snow now spawns in Wyndcap Peaks Biomes
- Highland Buffalos can spawn on Snow
- Updated some Advancement Descriptions and Names
Fixes
- Fixed Ambrosium Campfires not rendering Food
- Fixed Ambrosium Campfires not cooking Food
- Fixed Ambrosium Campfires not emmitting particles
- Fixed regular Sentries sometimes spawning in the Ancient Dungeon
- Fixed Advancement for unlocking the Ancient Dungeon not being obtainable
- Fixed Ancient and Health Pendants not rendering when worn
- Fixed Sakura Moa Texture being bugged
Removed
- Removed Leaping Sentries
- Removed Advancement for finding all Ancient Aether Biomes
- Removed Advancment for finding the Sentry Lab
Additions
- Added a Programmer Art Texture for Highland Violas
Changes
- Improved Ancient Obelisk unlocking range
- Ancient Dungeons now require the player to have beaten the Sun Spirit instead of the Valkyrie Queen
- Updated Credits
- Updated Logo displayed in the Credits
Fixes
- Fixed Aether Music playing double
- Fixed Quickstone not making the correct sound
- Fixed Treasure Chests in Ancient Dungeons being empty
- Fixed Treasure Chests in Ancient Dungeons requiring a Bronze Key instead of an Ancient Key
- Fixed Treasure Doorway Aerotic Stones being breakable
- Fixed Random Blocks sometimes generating in the Ancient Dungeon Boss Room Doorway
- Ported to NeoForge 1.20.1
Additions
- Added Sakura and Highsproot Bookshelves
- Added Sakura and Highsproot Hanging Signs
- Added Biome Tint to Aether Grass
- Added Aerogel Shelves to the Wyndcaps
Changes
- The Wyndcaps now have a new Grass Color
- Completely rebalanced Biome Spawning
- Passive Mob Spawning Rebalancing
- Made Sky Blues more frequent
- Made Flowers in Wyndcap Highland more frequent
- Updated Sakura Log Texture
- Updated Stripped Sakura and Highsproot Log Textures
- Updated Highland Viola Texture
- Flying Cows can no longer be found in Wyndcaps Biomes
Fixes
- Fixed some Blocks and Items not having a lore entry
Additions
- Added Highland Viola
- Added Wynd Thistle
- Added Sky Blues
New Worldgen Datapack
- Improved Coast Generation
- Larger Gaps between Islands
- Fixed The Bottoms of Islands sometimes merging with the Void
- Made Islands less massive
Changes
- Rebalanced Flower Spawning
- Rebalanced Passive Mob Spawning
- Changed Quicksoil Coast Generation
- Updated Highsproot and Sakura Plank Textures
- Updated Highsproot and Sakura Sign Textures
- Updated Highsproot and Sakura Door Textures
- Updated Highsproot Trapdoor Texture
- Updated Sakura Leaves Texture
- Updated Dungeon Lantern Textures
- Life Shards now have the Ancient Dungeon Tool Tip
- New Golden Oak Generation
- Rebalanced Mob Spawns and Constant Aether Music is now part of the Default Biomes Improvements Pack
- Updated some Datapack Descriptions
Compatibility
- The Aerwhale King now drops Crystal Gold Coins
Fixes
- Fixed Sakura Blossoms crafting Blue Dye
- Fixed Aether Bosses still breaking Blocks
Removed
- Removed Moolit Waterlily
- Removed Highland Tulip
- Removed Edelweiss
New Worldgen Datapack
- Terrain now has three different types:
- Flat Islands
- Hilly Islands
- High Islands
- Islands now have a lot more variation
Changes
- Made Aether Quartz and Aerogel less common
- Updated Sakura Leaves and Sapling Textures
- Adjusted Bronze Dungeon Spawn Height
Fixes
- Fixed Sliders, Valkyrie Queens, Withers and Ender Dragons being able to destroy any Blocks
- Fixed not being able to craft Dye from White and Purple Flowers
This Version of Ancient Aether is compatible with Aether Beta 6
Additions
- Added Aerotic Stone + Variants
- Added Aerotic Stone Mosaic + Variants
- Added Light Aerotic Stone + Variants
- Added Corrupted Light Aerotic Stone + Variants
- Added Aerotic Lantern
- Added Gravitite Dart Shooter (Creative-only at the moment)
- Added Crystal Gold Coin (Currently useless)
- Added more House Variants to the Valkyrie Settlements
- Added Frosted Highsproot Leaves
- Added Frosted Highsproot Sapling
- Added more Textures to the Programmer Art Pack
Changes
- Overhauled Ancient Dungeon Generation
- Overhauled Wyndcaps Vegetation
- Made Ancient Aether Structures more rare
- Aether Music now plays more frequently
- Rebalanced Slider Loot
- The Ruined Portal Datapack and the Icestone Accessory Datapack are now enabled by default when Ancient Aether is installed
- Updated Highland Buffalo Texture
- Updated Obelisk Textures and Models
- Updated Raw Buffalo Ribs Texture
- Updated Ancient Dungeon Key Texture
- Aether Bosses now drop Crystal Gold Coins
- Adjusted Spawn Heights of Aether Dungeons
- Made Aerogel Caves less frequent
- Tweaked Wyndcap Biome Spawnrates
- Flying Cows can now spawn in Wyndcap Biomes
- Changed the ID of Raw Buffalo Ribs from raw_buffalo_ribs to buffalo_ribs for Vanilla Parity
- Nerfed Ancient Aether Loot Tables
- Zanite now generates below y96 instead of y128
- Updated Sapling Textures from the Programmer Art Pack to be more consistent
- Increased Cockatrice Spawnrate to makes Caves more dangerous
- Adjusted Gravitite Ore Rate to be more like the new Aether Beta 6 Gravitite Spawnrate
Fixes
- Fixed Highland Buffalo Spawning
- Fixed Ancient Aether Leaves having the Stone Breaking Sound
- Fixed Quails from Deep Aether not spawning when Ancient Aether is installed
- Tag related Fixes
Removed
- Removed Ancient Sentry Stone
- Removed Locked Ancient Sentry Stone
Changes
- Grapes can now be used as Fox Food
- Grapes can now be used to breed Aether Animals
- Sakura Moa Eggs can now be used to craft Pumpkin Pie and Cake
- Ancient Guardians can no longer be hooked with Fishing Rods
- Ancient Guardians are no longer affected by Whirlwinds
Fixes
- Fixed Pickaxes not working
- Fixed Walls not connecting
- Fixed Aether Tool Debuff not working
- Fixed World Build Limit starting at y-16 instead of y0
- Fixed a lot of other tag related issues
Additions
- Added Ravines to the Aether
- Added Fancy Skyroot Trees
Changes
- Worldgen Tweaks
- Rebalanced Biome Spawning
- Tweaked Skyroot Woodland Trees
- Valkyrie Wine can now only be stacked up to 16
- Replaced Quicksoil Bricks with Quickstone
- Updated Highsproot Sapling Texture
- Updated Aerogel Bottle Texture
- Updated Valkyrie Wine Texture
- Highland Buffalos are now milk-able
- Highland Buffalos now eat Highland Tulips and Edelweiss instead of Blueberries
- Updated Leaf Textures in Programmer Pack
- Map Colors of Ancient Aether Leaves now match the Leaves
- Ocelots can now spawn on Ancient Aether Leaves
- Gave Wyndcap Biomes a new Water Color
- Updated Mod Description
- Edelweiss will now no longer generate in Sakura Jungles
- Added Skyroot Bushes to Skyroot Jungles
- Reduced amount of Sugar found in Settlement Chests
Dependencies
- Removed Gecko Lib Dependency
Fixes
- Fixed Highland Buffalos being able to spawn on any Block
- Fixed Aether Music sometimes playing double
- Fixed Highland Buffalo and Roothyrn Walking Animations being stuttery
- Fixed Ancient Aether Spawn Eggs, Aerogel Bottles and Valkyrie Wine not appearing in the Creative Inventory Search Tab
- Fixed Players consuming the Bottle when drinking Valkyrie Wine
Removed
- Removed Quicksoil Brick Wall
- Removed unused Files to reduce File Size