Fixes:
- Attempt to deal with holder
setValidTypes
issues due to threading...? - Item ghosting issues and properly handle transferring from and to inventory screen
Fixes:
- Issues with recent switch to a BiMap and prevent future issues
- LivingEntityTrinketComponent injection args not being correct for latest trinkets version
Fix for some items having no default rendering
Adjustments to Renderer API and add custom bundle renderer
Features:
- Prevent errors from spamming logs if a renderer is erroring
- Adjust particle rendering to allow for proper unique rendering
Minor update containing some adjustments to the Data Driven Accessory Renderer Format
Fixes:
- Possible crash caused by modder's who DO NOT REGISTER ENCHANTMENTS EVEN THOUGH THEY SHOULD!
- After respawn, player data was not properly synced to the client leading to ghost items
Fixes:
- Possible crash caused by modder's who DO NOT REGISTER ENCHANTMENTS EVEN THOUGH THEY SHOULD!
Minor update containing some adjustments to the Data Driven Accessory Renderer Format
Adjust Drop Event call to prevent issues with certain entities not dropping loot
Remove fixes for Slot Disabling and Exclusion zone with recent owo update
Minor update containing the ability to disable a temporary mixin that fixes decoding issues with NBT combined with initial implementation of experimental data driven renderer API
Fixes:
- issues with recent Neoforge API changes involved with resource reloading
- issues with interface injected methods colliding with other mods doing similar actions with entity rendering
Fix issues where Accessories Rendering loading leads to errors in resource loading being covered up due to the inability to load needed resources.
Fix issues where Accessories Rendering loading leads to errors in resource loading being covered up due to the inability to load needed resources.