Changelog
Fixes:
- Fix issue with ModelRootAccess not using the childpart when looking though its decendents
- Create mutationEvent when needed rather than always on creation of PatchedDataComponentMap
- Fix issues with early return and tick entity once after creation within Entity Rendering Function
- Fix issues with resolving references in Custom Renderer Loader
Changes:
- Add ability regulate if the given rendering function entity should tick once
- Properly clear ManagedDataLoader and add try catch exceptions for normal data loader
Dependencies
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Release channel
BetaVersion number
1.1.0-beta.41+1.21.1Loaders
NeoForge
Game versions
1.21.1Downloads
485Publication date
April 22, 2025 at 5:02 AMPublisher
Blodhgarm
🩸 Head Dev