Fixed a flaw in the code that probably needed to be fixed anyways, and it makes the shader work well with the mod "Better Clouds"!
Fixed a shadow bug that appears on clouds when using high render distances.
Changed literally just a single line of code to remove shadow acne.
First version that I'm calling good. I fixed a flaw with the way lighting worked so there won't be any more issues, I added a sun rotation slider, and tweaked many things.
Fixed a shadow bug when using distant horizons.
Finally got the lighting working correctly :)
Fixed lighting and some bugs. Also added a toggle for pixelated shadows.
Improved distant horizons support, and added a toggle for shadow pixelation!
Improved everything about the settings menu, organizing the options into categories. An "alpha foliage" option was added for nostalgia geeks. A performant preset has been added to the settings, and the default settings have been lowered to improve performance.
Fixed shadows off in the distance by using bias based on distance, and added shadow resolution and distance sliders!
Vastly improved as in the lighting is no longer buggy, and works as intended. Took me a bit to notice how flawed it was. Also things look prettier. :)
Added Distant Horizons support! Also tweaked many things, like shadows and lighting.
Fixed shadow acne. Also it is confirmed to work on 25w20a :)
Fixed shadows cast onto entities.
The first (albeit WIP) version.