- Added Screen Space Reflections on Water
- Adjusted lighting to reduce difference between Normal Lighting and Path-Tracing
Major Update
- Added toggleable path-traced global illumination
- Added new preset: Cinematic Path Tracing
- Completely overhauled Distant Horizons LOD shading
- Added round sun/moon
- Added volumetric clouds
- Modified water shading with new refraction maps
- Fixed some bugs that affected blindness effect
- Fixed Compatibility with Iris 1.8-beta.4
- Added Cloud/Sky Colors during Rain
- Overhauled Water Shading
- Fixed Distant Horizons LOD Lighting/Coloring
- Added Motion to Clouds
- Added Clouds
- Adjusted SE Tonemapping Balance
- Added Adjustable SE Minimum Lighting
- Added Rain Shading
- Added Toggleable Rain Angle
- Temporarily Disabled Water Foam
- Made water only refract submerged objects
- Attempted fix of Distant Horizons error
- Fixed Iris 1.8 Compatibility
- Made Lighting in Silent Expanse more vibrant
- Added Underwater Shading
- Fixed distant Stained Glass rendering
- Fixed entities and particles being visible outside of blindness view distance
- Fixed Distant Water Rendering
- Improved Distant Terrain Rendering
- Adjusted Sky Transition
- Adjusted water shading
- Added toggleable water refraction/foam
- Added support for blindness effect
- Added improved lighting to Distant Horizons terrain
- Attempted to smooth out sky color transition
- Refactored bloom code
- Added adjustable bloom sample rate
- Added adjustable bloom intensity