- Added a setting for enchantment glint strength that matches with the vanilla glint strength setting
- Fog now applies on enchanted things and glowing entity textures
- Mipmaps are now accurate
- Line rendering is now accurate
- Entity damage color is now accurate
- Entity flames and name tags no longer have shading
Thanks to PurelyAndy who contributed most of this update!
The first version, made in version 1.21
This version has:
- Accurate fog
- Accurate block lighting
- Accurate entity shading
- Accurate sodium clouds