SPBR Shulker's PBR
A renewed textures pack based on VNR,which in order to provide Physical properties and parallax details for vanilla 16x textures.
PBR:
Parallax:
Sub-Surface Scattering:
3D Model:
Minecraft 1.21 is already supported
How to configure your shader to get the best visuals of SPBR:
First, you need to check that if your shader support LabPBR & Parallax.
Here are some verified shaders:
- 1.BSL
- 2.Complementary
- 3.PTGI GFME
- 4.Bliss
- 5.Photon
- 6.Astralex
- 8.Kappa
- 9.Nostalgia
- 10.Sundial
Second, check the shader settings and make sure you have turned LabPBR & Parallax support on.
Then, if your shader have functions below, turn it on to get better visuals:
- Voxel Parallax
- Generate normal by parallax
- SSPT or PT support
- Emission
- Sub-Surface Scattering (SSS)
- Disable hardcoded Emission,Light source(PT/SSPT),SSS
- If you are using PTGI or PTGI GFME, remember turn on the FULL_RT_REFLECTION
SPBR OFFICIAL PATCH PACKS:
GlowingOre
GrassParallax
Mirror
BlockEmission
RGBRedstone
SPBR is based on VNR
SPBR OFFICIALLY RELEASED ON MODRINTH IN 240614
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Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
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Licensed GPL-3.0-or-later
Published 5 months ago
Updated 2 weeks ago