Additive 1.15.2 Changelog
Sorry for the long wait for 1.19.4! I was a little busy, wanted to wait for more mods to update, and wanted to test 1.19.4 a little bit before release.
Added
- 1.19.4 Quilt and Fabric versions
- Indium to fix some rendering issues with EBE
Changed
- Disabled no-tick view distance in C2ME config, which seemed to cause a regression on systems running Windows
- Enabled setting to skip "Joining World" and "Downloading Terrain" screens in Fastload
- Fabric 0.14.14 >> 0.14.17 (excluding 1.17.1, which had crashes on >1.14.14)
- Quilt 0.18.3 >> 0.18.5
- Updated ImmediatelyFast, MemoryLeakFix, Fabric API, C2ME, Lithium, QSL, Sodium Extra, Reese's Sodium Options, Fabric Language Kotlin, Fabric Capes, Custom Entity Models, Fabric Skyboxes,
1.19.4 Alpha Status
Additive 1.19.4 is in a very early alpha stage. Keep backups of important things, and expect issues to arise! Mods currently missing from 1.19.4:
- LambDynamicLights prevents startup
- Continuity prevents startup
- CIT Resewn prevents startup
- Custom Entity Models prevents startup
- Colormatic prevents startup
- EBE prevents startup
- Memory Leak Fix prevents startup
- Fastload causes a crash when loading ingame (QUILT ONLY)
📰 Additive 1.15.1 Changelog
Added
- EBE (1.19.3)
Modified
- Fabric API, C2ME, Entity Texture Features, Custom Entity Models, Lithium, Quilt Standard Libraries
📰 Additive 1.15.0 Changelog
Nothing really improving performance this update, however Fast Better Grass has been added to 1.19.3 versions (thank you robotkoer!) which you can enable in the resource packs section. You can also now see exactly which version of Additive you are running in the bottom left of the main menu, thanks to Main Menu Credits.
Want to rep Additive? You can now get your own free Additive themed cape that other people using the Capes mod can see, such as Fabulously Optimized users. See the wiki page for more information on how to apply it.
Added
- Fast Better Grass resource pack (1.19.3)
- Main Menu Credits mod, showing what Additive version you are running in the main menu
Changed
- Updated Entity Culling
- Disabled the Puzzle info in the main menu as it can interfere with Main Menu Credits
- Turned on all providers in the capes mod and setting the default cape to MinecraftCapes