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Worldgen Devtools

Worldgen Devtools

A mod that aids in the development of world generation data packs and mods. Allows reloading worldgen data packs in-game and resetting chunks. Colors jigsaw blocks by name and target.

4,100
61
Utility
World Generation
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[24w19b - 24w20a] v1.0.0

by jacobsjo on May 10, 2024
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  • update to 24w19b

[24w18a] v1.0.0

by jacobsjo on May 4, 2024
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  • update to 24w18a (registry reloading also works for enchantments and paintings)

[1.20.6] v1.0.0

by jacobsjo on May 4, 2024
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  • added a warning message shown in the actionbar when placing or breaking blocks while the saveChunks gamerule is set to false.
  • fixed raw translation keys being shown when using the mod on a server with a vanilla client.
  • added more metadata for mod menu.

[1.20.5 - 1.20.6] v1.0.0 Beta 3

by jacobsjo on Apr 27, 2024
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Added a "Create Symlink" button when dragging a data pack or resource pack into the pack selection screen.

  • When the destination isn't in the allowed_symlinks.txt file, it gets added automatically.

[1.20.5 - 1.20.6] v1.0.0 Beta 2

by jacobsjo on Apr 26, 2024
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Updated supported Minecraft versions to also include 1.20.6. This version also continues to support 1.20.5

[1.20.5] v1.0.0 Beta 2

by jacobsjo on Apr 19, 2024
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  • changed how reloading with removed datapack definitions of dimensions are handled. In beta 1 it would assume that the "Default" preset is used. Instead, the dimension is now kept, which mirrors the behavior of vanilla when reloading the world (since these definitions are saved in level.dat). This change also means that it is now possible to reload a flat-world.
  • fixed 2 more crashes when reloading

[1.20.5] v1.0.0 Beta 1

by jacobsjo on Apr 17, 2024
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First beta release. The registry reloader should now be relatively crash-free, but please report any that you encounter.

See GitHub for changelog to alpha-builds (not on Modrinth).

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