- Fixed a server crash
- Ported to 23w07a
- Most biome modifications now use tags
- Ancient Horn cooldown is now saved
- Changed names of some worldgen features
- Updated Ukranian translation
- Many internal changes
- Most biome modifications now use tags
- Ancient Horn cooldown is now saved
- Changed names of some worldgen features
- Updated Ukranian translation
- Many internal changes
- Ported to 23w05a
- Fixed compatibility with Simple Copper Pipes 0.12
- Automated releases to GitHub, CurseForge, and Modrinth
- Changed how block sounds are overwritten to allow live updating via config toggle instead of requiring a restart
- Added a config option to change if and how much an Ancient Horn projectile should grow by each tick
- Improved handling of mod integration
- Fixed a few Mixin conflicts
- Added Baobab and Cypress hanging signs
- Added a config option to toggle changes to Swamp Huts
- Now uses Fabric's SignType API to add signs
- Added Ukrainian language file - Un roman
- Fixed compatibility with Twilight Forest
- Prevented few possible future compatibility problems
- Added a config option to toggle changes to Swamp Huts
- Now uses Fabric's SignType API to add signs
- Added Ukrainian language file - Un roman
- Fixed compatibility with Twilight Forest
- Prevented few possible future compatibility problems
- Ancient Horn will no longer harm mobs from Sculk Infection mod
- Added config options to toggle biome generation
- Slightly improved sculk generation
- Fixed surface rules not applying whilst using TerraBlender
- Slightly optimized client initialization
- Internal changes
- Ported to 1.19.3
- Added a config option for Bedrock Edition's Warden Sniff Animation
- Added config options for Biome Ambience
- Added config options for Biome Music
- Fixed crash when opening Numismatic Overhaul's shop GUI
- Slightly optimized client initialization
- Reworked config internals
- Fixed the Ancient Horn entity damage values
- Fixed surface rules only applying on first world load
- Added grass to the Mixed Forest biome
- Made some small optimizations
- Made some internal changes to config toggles
- Added a config option for Bedrock Edition's Warden Sniff Animation
- Added config options for Biome Ambience
- Added config options for Biome Music
- Fixed crash when opening Numismatic Overhaul's shop GUI
- Slightly optimized client initialization
- Reworked config internals
- Fixed the Ancient Horn entity damage values
- Fixed surface rules only applying on first world load
- Added grass to the Mixed Forest biome
- Made some small optimizations
- Made some internal changes to config toggles
- Included a fix for a crash regarding block sound overwrites
- Slighly optimized Firefly and Jellyfish AI