1.20.2 Port
- BurniumOre can now spawn in Basalt, Blcakstone, and Nylium (should help with the majority of spawns being in lava lakes)
- Fixed leaves not being waterloggable
- Improved look of door and trapdoor sides
- Texture Updates; Wood and Cloud variant colors are now consistent across textures
- Doors & Trapdoors now have 8 variants; Use ToolMode binding to cycle through them (defaults: sneak+scroll, PgUp/PgDown)
- CloudStaff, MultiTool, and Scythe tooltip now adapts to the current controls rather then always displaying Sneak+Scroll to change
- 1.19.2 is supported again
- backported from newer builds
Ported to 1.20.1
- Added Hanging Signs
- Added Boats
- Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium
NOTE: the removed flowers will be lost when loading an older save I would have remapped them to Hydrangeas and Lilies like I did on Forge, but Fabric doesn't seem to have a way to do so
Ported to 1.20.1
- Added Hanging Signs
- Added Boats
- Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium (Hydrangeas will replace the Deirdres, and Lilies will replace the Tulips)
Ported to 1.19.4
- Added Boats
Ported to 1.19.4
- Added Boats
- Flower Changes: -- Removed: Deirdre & Tulip -- Renamed: Blue Bell > Bluebell, & Gray Ghost Plant > Gray Ghost -- Updated textures -- Added: Black Pansy, Little Lime Hydrangea, Calla Lily, & Trillium (Hydrangeas will replace the Deirdres, and Lilies will replace the Tulips)
- New tool models
- Updated textures
- Added sounds to colorizer
- Changed Cloud Talisman recipe (Unbaked and Baked steps removed, items can be uncrafted into 3x clayball / bricks)
- Fixed Block Lighting
- Fixed LF character in staff tooltip
- Fixed Multitool displaying mode change tooltip when broken
- Fixed internal glow vapor faces not culling
- Added priority to StormForge Recharge and Repair Handlers so the defaults yield to mod added ones
- Pergola models now share an instance (they're already the same so the additional copies where just wasting ram, and startup creation time)
- Fixed capability implementation; all handlers are now cached and invalidate is invoked when needed (solves memory leaks and random unpredictable mod interaction issues)
- New tool models
- Updated textures
- Added sounds to colorizer
- Changed Cloud Talisman recipe (Unbaked and Baked steps removed, items can be uncrafted into 3x clayball / bricks)
- Fixed Block Lighting
- Fixed LF character in staff tooltip
- Fixed Multitool displaying mode change tooltip when broken
- Fixed internal glow vapor faces not culling
- Fixed StormForge Joules support (Caused a crash due to using 1.18 Mekanism API and names changed in 1.19)
- Added priority to StormForge Recharge and Repair Handlers so the defaults yield to mod added ones
- Fixed Forge Units/Energy support when the handler is using an unsigned integer resulting in maximum being negative
- Reimplemented Industrial Foregoing support -- Fruit can be used in the Bio-Reactor -- Plant Gatherer Support --- only harvests fully grown flowers, enabling flower/dye farms --- harvests prickly-pears, pineapples, and vine fruit (including on pergolas) while leaving the plant behind to regrow fruit
- Pergola models now share an instance (they're already the same so the additional copies where just wasting ram, and startup creation time)
- Fixed saplings, pineapples, and prickly pears not growing after ISoil changes
- Fixed Cactus & Pineapple custom soil support
- Changed configs to use Set vs List to stop duplicate entries causing the file to grow on each launch (this also restores correct file size)
Note: latest ShetiPhianCore is required
- removed redirect mixins for better mod compatibility
- 1.19.3 Port
- lowered planter fluid level to reduce z-fighting issues
- added a mixin so my flowers can spawn via bonemeal
- fixed village Gardner profession being unobtainable
- fixed dedicated server crashing at startup
Additional Notes:
- All world gen features are now data pack files within "data\terraqueous\worldgen" "configured_feature" & "placed_feature"
- Removed world gen options from config file (they no longer functioned) only the enable/disable feature option remains
- 1.19.3 Port
- lowered planter fluid level to reduce z-fighting issues
- added a mixin so my flowers can spawn via bonemeal (hasn't worked in a long time, I think since 1.12)
Additional Notes:
- All world gen features are now data pack files within "data\terraqueous\worldgen" "configured_feature" & "placed_feature"
- Removed world gen options from config file (they no longer functioned) only the enable/disable feature option remains