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Super Resolution

Super Resolution

This mod integrates several super-resolution algorithms in Minecraft to enhance performance or visual quality.

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Super Resolution Mod for Minecraft

Overview

This mod integrates multiple super-resolution algorithms into Minecraft to enhance performance or visual quality, with compatibility for most modern GPUs.

Built-in Algorithms

  • AMD FidelityFX Super Resolution 1 (FSR1)
  • AMD FidelityFX Super Resolution 2 (FSR2)
  • Snapdragon Game Super Resolution 1 (SGSR1)
  • Snapdragon Game Super Resolution 2 (SGSR2)

Compatibility

Hardware Requirements

  • OpenGL 4.1+ required
  • OpenGL Extensions: GL_ARB_direct_state_access GL_ARB_gl_spirv GL_ARB_clear_texture
  • Game will exit if OpenGL <4.1 detected
  • Always update GPU drivers, especially for older cards

OS Support

  • Windows: Fully supported
  • Linux: Fully supported
  • macOS: Planned

Mod Compatibility

✅ Supported: Sodium, Iris, DistantHorizons, Embeddium
❌ Incompatible: OptiFine, Canvas, VulkanMod

Issue Reporting

Game Crashes

Open an issue with:

  • Crash report
  • Hardware specs
  • Crash context description
    Note: Screenshots alone are insufficient for diagnosis

Rendering Artifacts

Open an issue with:

  • Installed mod list
  • Hardware specs
  • Screenshots of artifacts

Usage Scenarios

Performance Mode

  • When experiencing poor FPS (e.g., <30 FPS)
  • Set SR ratio >1.0 (e.g., 1.7×)
  • Typical gain: 2-3× FPS boost with moderate quality loss

Quality Mode

  • When targeting visual fidelity
  • Set SR ratio <1.0 (e.g., 0.83×)
  • Acts as advanced anti-aliasing
  • Warning: Avoid extreme values (<0.6×) to prevent instability

Resolution Logic

For window size 1920×1080:

  • SR Ratio 1.2× → Render Resolution 1600×900
  • Quality = 1/1.2 ≈ 83.33%

FAQ

Q: Why still low FPS in benchmarks?

A: Tests used a 2014-era GTX 750 (1GB VRAM). The mod tripled FPS from unplayable 6 FPS to 19 FPS at 1080p with acceptable quality loss.

Q: Can this improve visuals?

A: At SR ratios ≤1.0, it enhances edge clarity through super-resolution algorithm while maintaining native resolution.

Q: Future DLSS3 support?

A: Planned after solving:

  1. Motion vector generation
  2. Vulkan/OpenGL texture sharing

Q: Stability status?

A:

  • FSR1: Production-ready
  • FSR2: Production-ready
  • SGSR1: Production-ready
  • SGSR2: Experimental

Q: Version support?

A: Currently 1.17+ only. Loader support:

  • Fabric
  • Forge
  • NeoForge

Q: Ideal hardware?

A: CPU-bound systems with:

  • Strong CPU + weak GPU
  • Shader-heavy workloads
  • Minimum: OpenGL 4.1-capable GPU (2012+ discrete GPUs)

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Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20.1

Platforms

Fabric
Forge
NeoForge

Links

Report issues View source

Creators

187J3X1-114514
187J3X1-114514 Member

Details

Licensed GPL-3.0-or-later
Published last month
Updated last week

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.