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Souper Secret Settings

Souper Secret Settings

Re-adds the old super secret settings shaders and adds all-new, custom ones. Stack effects with commands and a gui for infinite possibilities!

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Cursed
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1.21.4 Souper Secret Settings 2.0.3

by Nettakrim on Jun 1, 2025
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  • added new modifier loop that reapplies shaders to parts of the previous frame
  • out_of_bounds now has some slightly arcane parameters to do cool extra stuff, which loop shares
  • added parameter Squish to soup:rotate, that when set to 1, makes it rotate without stretching the image

to see something cool using the new modifier, copy:

{"shaders":[{"id":"soup:rotate","passes":{"default":[{"uniforms":{"Angle":{"values":["10.0"]}}}]}},{"id":"soup:zigzag","passes":{"default":[{"uniforms":{"Zag":{"values":["0.02","0.13","0.42"]},"Zig":{"values":["7.0","0.0","2.0"]}}}]}}],"modifiers":[{"id":"soup:loop","passes":{"souper_secret_settings:before_layer_render":[{"uniforms":{"Offset":{"values":["31","-28"]}}}]}}]}

to your clipboard, then run /soup:layer copy load clipboard

1.21.4 Souper Secret Settings 2.0.2

by Nettakrim on May 19, 2025
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fixed typing layer name causing layer screen to reopen, deselecting the text input

1.21.4 Souper Secret Settings 2.0.1

by Nettakrim on May 19, 2025
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requires luminance 1.0.1, which does indirectly add some new features to soup

  • toggle soup on/off keybind now instead cycles off/world/ui
  • soup:noise3d and soup:patchwork now do their noise in uv coordinates when in ui mode
  • soup:sepia and soup:voronoi are now slightly more customisable
  • soup:crystallize (the actual voronoi shader) now has parameter to use the Nth closest cell, instead of just the first
  • flipped direction of motion_blur, so its actually correct
  • the default layer that appears when deleting all layers didnt delete properly
  • active layer will no longer be left on deleted layers when undoing/redoing

1.21.4 Souper Secret Settings 2.0.0

by Nettakrim on May 1, 2025
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now requires Luminance

updated to 1.21.4 (1.21.5 will not work)

changelog:

  • everything
  • thats not even really exaggerating, the entire mod (other than the shaders) was redone from scratch
  • added a gui, where you can edit the parameters of shaders
  • layers are now a fully fledged system
  • many new shaders
  • many new features
  • all commands now have different syntax

1.21.0/1 Souper Secret Settings 1.0.9

by Nettakrim on Jun 22, 2024
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updated to 1.21 time based shaders might be a bit weird

1.20+ Souper Secret Settings 1.0.9

by Nettakrim on Jun 16, 2024
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slightly janky downgrade for the new shaders to .0/.4

1.20.5+ Souper Secret Settings 1.0.9

by Nettakrim on Jun 16, 2024
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updated to 1.20.5/6

new shaders! (as always, listed here as well)

  • rolling_shutter - updates the screen only at a line that moves down the screen, simulating a very slow rolling shutter, works well with wobble
  • checkerboard - splits the screen into a checkerboard and offsets half of it, checkerboard x2 returns the screen to normal so you can sneak in a shader in the middle, checkerboard -> rolling_shutter -> checkerboard looks particularly cool
  • rings - like blobs2, but rings instead of circles
  • life - simulates conways game of life on each rgb channel of the image, works well with phosphor and colormapping shaders like autumnal
  • bloom - from the a_or_b snapshot, makes bright objects have a white bloom
  • bloom_color - like bloom, but a bit stronger and colored
  • bloom_spike - like bloom_color, but instead of being circular, the bloom spreads in 3 distinct spikes
  • love - from one of the april fools snapshots i think, makes everything a bit pinker
  • infrared - emulates the look of aerochrome film
  • highpass - smoother edge detection than sobel, and gray
  • mandelbrot - maps the screen onto a mandelbrot fractal, very cool when mixed with kaleidoscope

likely mostly works for 1.21 - mclegoman has informed me that any time based shaders (wobble, collapse, the new rolling_shutter) act a bit chaotically in that version due to a mistake by mojang

1.20+ Souper Secret Settings 1.0.8

by Nettakrim on Jan 23, 2024
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  • all namespaces are now checked for a shaders.json
  • expanded shaders resourcepack should always enable automatically
  • shader "stereogram" will no longer be randomly chosen when eating soup, this can be set per shader in resourcepacks
  • the cursed camera shift shaders (anaglyph, mouse) no longer distort the x axis

marked as release instead of beta, because although layer effects need tweaks, the tweaks i have planned are signficant and will likely change the entire way the mod works, so the current form of the mod is representative of whatever the final 1.0.x update is

1.20+ Souper Secret Settings 1.0.7

by Nettakrim on Sep 22, 2023
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fixed bug where overwrite warning on recipe save didn't work properly

new shaders:

  • brightness (rough inverse of dramatic)
  • contrast (inverse of invert x2)
  • toon
  • halftone
  • gaussian (better looking than vanillas "blur")

new layer effects:

  • channel_cycle_additive
  • channel_cycle_exclusive

these are both different implementations of the same idea of "what if each shader on the stack was applied to different RGB channels" so shader 1 is on the red channel, 2 on green channel, 3 on the blue channel, then 4 is back on red

channel_cycle_exclusive is generally a little more intuitive with what you end up seeing, ..._additive is more chaotic but can look very cool -- both are generally unreasonably powerful even for relatively small stack sizes

1.20+ Souper Secret Settings 1.0.6

by Nettakrim on Aug 19, 2023
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added new shaders

  • autumnal
  • frigid
  • color_shuffle
  • film_grain
  • fisheye
  • stereogram
  • mouse
  • anaglyph

(mouse and anaglyph have some minor bugs)

added funky new /soup:stack effect <name> command that needs more work before its finalised

various bugfixes, tweaks, and mod compatibility fixes

1.20+ Souper Secret Settings 1.0.5

by Nettakrim on Jun 13, 2023
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added support for Perspective resourcepacks

1.20+ Souper Secret Settings 1.0.4

by Nettakrim on Jun 12, 2023
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  • updated to 1.20
  • added sharing through chat like spyglass astronomy can do
  • made F3+T recompile shaders

1.19+ Souper Secret Settings 1.0.3

by Nettakrim on May 27, 2023
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  • various QoL tweaks
  • added a bunch of new shaders
  • made many commands be able to stack multiple at once
  • added recipe saving/loading
  • made namespaces work in shader resourcepacks
  • made depth shaders work for post shaders
  • allowed shaders to be linked to entities in resourcepacks

it works fine in other 1.19 versions, but you have to manually activate the resourcepack to get the custom shaders

1.19.3 - BETA Souper Secret Settings 1.0.2

by Nettakrim on Apr 16, 2023
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the list of shaders is now gotten dynamically through a resource pack, so it is easy to add a new shader and other people can make compatible shader packs. However, because 1.19 resource pack version numbers are a mess, to make this work properly on every version would require a different mod file for each version, therefore this is only officially on 1.19.3 and is marked as beta - it will work on other versions you will just have to manually activate the expanded shaders in resourcepacks

Text is now translatable

Soup can now be toggled with /soup:toggle

Added new shader "suspicious", which tiles the screen with amogi

1.19+ Souper Secret Settings 1.0.1

by Nettakrim on Apr 10, 2023
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added new shaders: dramatic, pixels, harsh_dither, glass, hyperspace, plants, collapse and rotate

1.19+ Souper Secret Settings 1.0.0

by Nettakrim on Apr 4, 2023
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