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Undyed Biomass now has a tooltip calling it "Undyed"
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Using Dyed Biomass whilst sneaking will now cycle its colors, allowing you to modify any part of the gradient
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Burning Biomass now resets its color data
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Fixed a server crash involving renaming dyed Biomass in an anvil with certain mods installed
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Renaming Undyed Biomass no longer turns it white
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Biomass' fancy name coloring now also shows for renamed Biomass
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Slightly changed how the Scroulkkoth hitbox scaling mixin works so that it doesn't get completely disabled by installing certain mods, this may get further improvements in the future
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Made Scroulkkothication a little quieter
- Minor code cleanup; should have fixed an issue caused by not checking if a player was null
- Fixed Scroulkkoth Squishing distorting other people's hands in first person view
- Changed ModRenderLayers to be less bad and not crash with Iris
- Changed how Scroulkkoth hitbox, eye-height, and jump-height scaling works to be more compatible with other mods
- Fixed Scroulkkoth Squishing in multiplayer and with armor.
- Fixed Biomass tooltip formatting displaying incorrectly for hex values with leading zeroes
- Added a limit to the number of colors on the Biomass to prevent unlimited NBT length
- Fixed trying to craft blank Biomass with a Verum giving the Biomass NBT
- Fixed a missing language entry in en_us
Initial Release.