Fixes
- Fixed backpacks to show their UUID in advanced tooltips
Fixes
- Cleaned up backpack stack rendering so that it would be more compatible with rendering that does different transformations than the default gui ones
Fixes
- Fixed backpack to return empty item handler when something tries to get item handler capability from it and the backpack doesn't have a storage uuid assigned yet. This prevents creation of unnecessary storage ids and records in cases where the backpack stack may be a copy and thus newly created storage id won't be retained on it.
Fixes
- Fixed an issue where backpack contents would be created unnecessarily on the client side and change the way backpacks with jukebox upgrade are dropped from mobs so that these also clean up backpack contents and keep the jukebox items on the stack itself until they are open by a player for the first time
Fixes
- Fixed stashing to backpack to not work in creative screen because in this screen there's no serverside processing and thus items actually don't get moved to backpack storage
Features
- Added advanced jukebox upgrade
- Has multiple slots that can hold music discs and plays them one by one
- Has controls to go skip between discs played
- Allows playing discs in random order by using Shuffle toggle
- Allows repeating all or the current disc played
- Mobs that spawn with jukebox in their backpack will now sometimes have an advanced one with possibly more than one disc in them
Features
- Updated upgrade code to keep it compatible with the latest version of core
Features
- Added Smithing Upgrade as smithing recipes "Catalyst" in JEI compatibility so that it shows up next to smithing recipes and can be used to show all smithing recipes by pressing U on it
Features
- Added transfer from JEI to Smithing upgrade so that the convenient plus sign can be just clicked to fill all 3 input slots in
Features
- Added the Smithing Upgrade. It functions like a Smithing Table but in an upgrade slot. Unlike the Smithing Table, this upgrade retains its contents if you exit without completing the crafting.
Fixes
- Fixed backpack data to properly save after backpack removal, also made it so that data of backpack worn by mobs is removed a bit more aggressively - in rare circumstances that would make jukebox upgrade disappear from these bags if the mob has just unloaded, but should fix the issue of backpack data continuously getting bigger the older the world gets
Features
- Changes related to new support for automation entities in Storage's hopper upgrade. Basically this makes backpacks compatible with the latest core
Fixes
- Fixed backpack render data to be properly serialized / deserialized in data components
Features
- Add logic to fill backpack that was dropped by mobs with loot when hopper pipe start extracting from it without needing player to open it first