This mod requires  HammerLib.
Solar Flux Reborn adds solar panels that generate FE or RF.
The CORE mod comes by with 8 different tiers of solar panels (fully configurable!)
While also allowing you to create custom panels with custom textures, names, and FE rates! Read the /.minecraft/config/solarflux/custom_panels.js or watch the tutorial video!
Please know, that this mod also integrates with the following mods:
- Draconic Evolution 
- Thaumcraft 
- Avaritia 
- The Twilight Forest 
- Applied Energistics 2 
- Black Hole Storage 
- Iron Furnaces 
Version 1.14.4 DOES NOT work with Java 11.
Version 1.16.5 DOES NOT work with Java 17.
Mod content:
Blocks:
 Solar Panel I
 Solar Panel I
- Generation: 1 FE/tick
- Transfer: 8 FE/tick
- Capacity: 25,000 FE
 Solar Panel II
 Solar Panel II
- Generation: 8 FE/tick
- Transfer: 64 FE/tick
- Capacity: 125,000 FE
 Solar Panel III
 Solar Panel III
- Generation: 32 FE/tick
- Transfer: 256 FE/tick
- Capacity: 425,000 FE
 Solar Panel IV
 Solar Panel IV
- Generation: 128 FE/tick
- Transfer: 1,024 FE/tick
- Capacity: 2,000,000 FE
 Solar Panel V
 Solar Panel V
- Generation: 512 FE/tick
- Transfer: 4,096 FE/tick
- Capacity: 8,000,000 FE
 Solar Panel VI
 Solar Panel VI
- Generation: 2,048 FE/tick
- Transfer: 16,384 FE/tick
- Capacity: 32,000,000 FE
 Solar Panel VII
 Solar Panel VII
- Generation: 8,192 FE/tick
- Transfer: 64,000 FE/tick
- Capacity: 64,000,000 FE
 Solar Panel VIII
 Solar Panel VIII
- Generation: 32,768 FE/tick
- Transfer: 256,000 FE/tick
- Capacity: 128,000,000 FE
Draconic Evolution panels:
 Wyvern Solar Panel
 Wyvern Solar Panel
- Generation: 65,536 FE/tick
- Transfer: 512,000 FE/tick
- Capacity: 256,000,000 FE
 Draconic Solar Panel
 Draconic Solar Panel
- Generation: 131,072 FE/tick
- Transfer: 1,024,000 FE/tick
- Capacity: 512,000,000 FE
 Chaotic Solar Panel
 Chaotic Solar Panel
- Generation: 524,288 FE/tick
- Transfer: 4,096,000 FE/tick
- Capacity: 2,048,000,000 FE
 Black Hole Storage panels:
 Dark Matter Solar Panel
 Dark Matter Solar Panel
- Generation: 65,536 FE/tick
- Transfer: 512,000 FE/tick
- Capacity: 256,000,000 FE
 Thaumcraft panels:
 Alchemical Solar Panel
 Alchemical Solar Panel
- Generation: 8 FE/tick
- Transfer: 64 FE/tick
- Capacity: 125,000 FE
 Brass Solar Panel
 Brass Solar Panel
- Generation: 32 FE/tick
- Transfer: 256 FE/tick
- Capacity: 425,000 FE
 Thaumium Solar Panel
 Thaumium Solar Panel
- Generation: 128 FE/tick
- Transfer: 1,024 FE/tick
- Capacity: 2,000,000 FE
 Void Metal Solar Panel
 Void Metal Solar Panel
- Generation 512 FE/tick
- Transfer: 4,096 FE/tick
- Capacity: 8,000,000 FE
 Avaritia panels:
 Neutronium Solar Panel (If Avaritia is installed)
 Neutronium Solar Panel (If Avaritia is installed)
- Generation: 8,388,608 FE/tick
- Transfer: 32,768,000 FE/tick
- Capacity: 131,072,000,000 FE
 Solar Panel of Infinity (If Avaritia is installed)
 Solar Panel of Infinity (If Avaritia is installed)
- Generation: 16,777,216 FE/tick
- Transfer: 65,536,000 FE/tick
- Capacity: 262,144,000,000 FE
 The Twilight Forest panels:
 Fiery Solar Panel (If TheTwilightForest is installed)
 Fiery Solar Panel (If TheTwilightForest is installed)
- Generation: 2,048 FE/tick
- Transfer: 16,384 FE/tick
- Capacity: 32,000,000 FE
 Carminite Solar Panel (If TheTwilightForest is installed)
 Carminite Solar Panel (If TheTwilightForest is installed)
- Generation: 8,192 FE/tick
- Transfer: 65,536 FE/tick
- Capacity: 64,000,000 FE
Items:
Materials:
 Mirror Mirror
 Photovoltaic Cell I Photovoltaic Cell I
 Photovoltaic Cell II Photovoltaic Cell II
 Photovoltaic Cell III Photovoltaic Cell III
 Photovoltaic Cell IV Photovoltaic Cell IV
 Photovoltaic Cell V Photovoltaic Cell V
 Photovoltaic Cell VI Photovoltaic Cell VI
 Blazing Coating Blazing Coating
 Emerald Glass Emerald Glass
 Ender Glass Ender Glass
 Dark Matter Photovoltaic Cell (if Dark Matter Photovoltaic Cell (if- Black Hole Storage is installed) 
 Twilight Cell I (if Twilight Cell I (if- The Twilight Forest is installed) 
 Twilight Cell II (if Twilight Cell II (if- The Twilight Forest is installed) 
 Blank Upgrade Blank Upgrade
Upgrades:
 Efficiency Upgrade (Up to 20, 20 = 2x gen) Efficiency Upgrade (Up to 20, 20 = 2x gen)
 Transfer Rate Upgrade (Up to 10, 10 = 2.5x transfer) Transfer Rate Upgrade (Up to 10, 10 = 2.5x transfer)
 Capacity Upgrade (Up to 10, 10 = 2x capacity) Capacity Upgrade (Up to 10, 10 = 2x capacity)
 Traversal Upgrade (When installed, the solar panel will output energy to machines attached, in 5 block range) Traversal Upgrade (When installed, the solar panel will output energy to machines attached, in 5 block range)
 Dispersive Upgrade (When installed, the solar panel will charge players nearby) Dispersive Upgrade (When installed, the solar panel will charge players nearby)
 Block Charging Upgrade (Before installing, you must link it to the block it will send energy to. When installed, the solar panel will output energy to linked block, within 16 block range) Block Charging Upgrade (Before installing, you must link it to the block it will send energy to. When installed, the solar panel will output energy to linked block, within 16 block range)
 Furnace Upgrade (When installed, fuels the furnace below) Furnace Upgrade (When installed, fuels the furnace below)
 Twi-Light Upgrade (if Twi-Light Upgrade (if- The Twilight Forest is installed) (Slightly increases light gathered by Solar Panel in The Twilight Forest.) 
 AEU Energy Upgrade (if AEU Energy Upgrade (if- Applied Energistics 2 is installed) (Allows connecting Solar Panel directly into ME Grid.) 
Some features:
- The number of tiers and their production/capacity can be fully configured to suit your needs.
- Solar Panels automatically share their energy when next to each other, no cables needed.
- There are only "Vanilla" recipes by the author of the original mod Nauktis. 
Mod comes with 3 types of cables: (Removed since 4.xxx builds, will NOT come back in SFR)
- Basic - 320 RF/t
- Advanced - 3,200 RF/t
- Last - 320,000 RF/t
- Cables are now moved to Cable Flux. 
SolarFluxReborn is a mod that is very simple but at the same time so modular!
We've made something to expand Solar Flux Reborn's possibilities: API. Thus add-ons are possible.
List of known and awesome add-ons:
- Wearable Solars - allows attaching any solar panel to ANY helmet item. 
Special thanks:
- Ircmaan for idea and motivation. 
- Nauktis for making the original - Solar Flux for 1.7.10. 

Permissions:
- You can use this mod in your modpack.
- You are not allowed to repost this mod to other sites without providing a Modrinth/CurseForge download link and my permission (PM to  Zeitheron, or via Discord) Zeitheron, or via Discord)
- You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good.
Note:
- The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!
Want to discuss anything? Need help with APIs?
Join the discord server and follow Zeitheron on Twitter!
If you would like to support my work, you can become a patron via  Patreon.
 Patreon. 
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+

