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Sodium Shadowy Path Blocks

Sodium Shadowy Path Blocks

Reintroduces vanilla-like smooth lighting to non-full blocks (e.g. dirt paths and how they have dark shading when directly next to a full block) when using Sodium.

4.19M
826
Decoration
AboutChangelogVersions

SSPB 5.0.0 for Sodium 0.6.11 to 0.6.13 / NeoForge

by Rynnavinx on Mar 30, 2025
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SSPB 5.0.0 for Sodium 0.6.11 to 0.6.13 / Fabric

by Rynnavinx on Mar 30, 2025
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Update for MC 1.21.5

SSPB 3.4.2 for Sodium 0.4.3 to 0.5.13 / MC 1.19 to 1.21.1

by Rynnavinx on Mar 30, 2025
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The Sodium requirement has been removed.

This means that you can probably run it with a Sodium fork like Embeddium, and probably on Forge too, with Sinytra Connector. That being said, I make no compatibility guarantees. If something isn't working properly running SSPB with a Sodium fork, I probably won't fix it.

SSPB 4.0.0 for Sodium 0.6.0-beta.1 to 0.6.13 / NeoForge

by Rynnavinx on Dec 5, 2024
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SSPB 4.0.0 for Sodium 0.6.0-beta.1 to 0.6.13 / Fabric

by Rynnavinx on Dec 5, 2024
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Mainly just some changes behind the scenes

Updated for Sodium 0.6.2

New:

  • Added Turkish (tr_tr) localization (by MissionWAR).

SSPB 4.0.0-beta.2 for Sodium 0.6.0-beta.1 to beta.4 / NeoForge

by Rynnavinx on Oct 23, 2024
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SSPB 4.0.0-beta.2 for Sodium 0.6.0-beta.1 to beta.4 / Fabric

by Rynnavinx on Oct 23, 2024
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Now compatible with MC 1.21.2

New:

  • Added Brazilian Portuguese (pt_br) localization (by FITFC).

SSPB 3.4.1 for Sodium 0.4.3 to 0.5.12 / MC 1.19 to 1.21.1

by Rynnavinx on Oct 23, 2024
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Bug Fixes:

  • 3D models for solid blocks no longer overly dark when rendering with indium

SSPB 4.0.0-beta.1 for Sodium 0.6.0-beta.1 to beta.2 / NeoForge

by Rynnavinx on Aug 27, 2024
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New:

  • Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
  • Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
  • Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
  • NeoForge version!

SSPB 4.0.0-beta.1 for Sodium 0.6.0-beta.1 to beta.2 / Fabric

by Rynnavinx on Aug 27, 2024
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New:

  • Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
  • Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
  • Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)

SSPB 3.4.0 for Sodium 0.4.3 to 0.5.11 / MC 1.19 to 1.21.1

by Rynnavinx on Aug 15, 2024
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New:

  • "Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
    • This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.
  • "Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.
  • Some optimizations (with help from rhysdh540)
  • Added Traditional Chinese (zh_tw) localization (by yichifauzi and notlin4).
  • Update Mod Menu entry.
  • Now explicitly incompatible with Sodium 0.6.0 versions.

SSPB 3.3.1 for Sodium 0.4.3 to 0.5.11 / MC 1.19 to 1.21.1

by Rynnavinx on Jul 14, 2024
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New:

  • Added es_mx localization (by TheLegendofSaram)

Bug Fixes:

  • Fixed "Use vanilla lighting for path blocks" option not working in MC 1.21

SSPB 3.3.0 for Sodium 0.4.3 to 0.5.11 / MC 1.19 to 1.21.1

by Rynnavinx on Apr 29, 2024
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Now supports MC 1.20.5

New:

  • Added ru_ru localization (by mpustovoi)
  • Updated some en_us settings tooltips
  • Made some tiny optimizations

Bug Fixes:

  • Fixed "use vanilla lighting for path blocks" option not being vanilla accurate

SSPB 3.2.1 for Sodium 0.4.3 to 0.5.8 / MC 1.19 to 1.20.4

by Rynnavinx on Sep 16, 2023
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New:

  • Updated zh_cn localization (by 7777777-4547)

SSPB 3.2.0 for Sodium 0.4.3 to 0.5.0 / MC 1.19 to 1.20.1

by Rynnavinx on Aug 6, 2023
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New:

  • When Indium and Fabric API are installed, you can now enable "vanilla lighting" for path blocks. This gives path blocks vanilla-accurate lighting, but disables the effect of the shadowyness slider on them.
  • This "vanilla lighting" is force-enabled when there is modded path block rendering (such as connected textures). This fixes path blocks not being shadowy when using this mod.

SSPB 3.1.0 for Sodium 0.4.3 to 0.4.11 / MC 1.19 to 1.20.1

by Rynnavinx on Sep 2, 2022
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Update for Sodium 0.4.3

SSPB 3.0.0 for Sodium 0.4.2 / MC 1.19 to 1.19.2

by Rynnavinx on Jun 10, 2022
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Update for Sodium 0.4.2 / MC 1.19

New:

  • Updated zh_cn localization (by 7777777-4547)

SSPB 2.0.1 for Sodium 0.3.x, 0.4.0-alpha5 to 0.4.1 / MC 1.17.1 to 1.18.2

by Rynnavinx on Jun 10, 2022
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Sodium 0.4.2 / MC 1.19 is now explicitly incompatible with this version

New:

  • Updated zh_cn localization (by 7777777-4547)

SSPB 2.0.0 for Sodium 0.3.x, 0.4.0-alpha5 to 0.4.1 / MC 1.17.1 to 1.18.2

by Rynnavinx on May 23, 2022
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SSPB 1.0.0 for Sodium 0.1.0, 0.2.0 / MC 1.16.1 to 1.16.5

by Rynnavinx on May 23, 2022
Download

New:

  • Option to have the lighting changes only affect path blocks

First release on Modrinth. If you want older versions for some reason, they're on curseforge and github

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