added a blacklist tag fixed a translation
- fixed a compat issue on forge
- fixed a cash on fabric on servers
- added direct compat with handcrafted so that its sheet items can be placed without shifting and making its beds have a tile entity (using mega hack mixins) so that they can have sleep right data
added a workaround for a bug directly from fabric api. Bug was that merely calling attachmentOrCreate on a BE makes the game dedlock...
- bed levels will no longer be rest when sleeping on another bed
- to unlock an old bed levels simply sleep 6 nights in a row in it, same as you would to fist unlock the fist level
- added new gui that will indicate both bed level, home bed unlock progress (familiarity), nightmare chance and dream essence
fixed a forge bug
big changes to mod internals changed how infested beds are. there are now a property of existing beds instead of a differnt block possibly improved compat with mods that alter animations and mods that add new beds bed data now uses a forge capability on forge and attachments on fabric added better status messages
fixed issue on neo
updated to 1.21
fixed a bug on forge with sleep data ticing as player was cloned
- all beds that cant be targeted by villagers and consequentially by bedbugs will have a big nightmare chance increase. Should just apply to modded "beds" that arent added to the BEDS POI
- Bed entity will now place the player correctly depending on the bed block height
- fixed sleep cooldown calculation
fixed forge
- added zzz sleep particles to all sleeping entities
- fixed sleep data not being synced on fabric on death
- fixed sleep data being lost on dimension change
- fixed respawn only in home bed config not working
- other fixes
- added more feedback messages
- fixed a visual glitch with sleep crosshair overlay
- many internal improvements
- using time set command to set time in the past will now indirectly reset sleep cooldown
- sleep cooldown will also properly account for forward time skips since its based of day time timestamps