Simple Entity Respawns
The purpose of this mod is to be able to create respawnable groups of entities based on tags. Simple Entity Respawns is completely server sided!
Tutorial
First create a respawn group by running the command /respawns create my_respawn_group 1 5
. This command will create a respawn group linked to the tag my_respawn_group
with a delay of 1
second and radius of 5
.
[!IMPORTANT]
Create the respawn group before adding entities to the group!
Commands
/respawns create <tag: string> <delay: float> <radius: float>
Creates a group assigned to a specific tag. delay
is a float is seconds. Entities wait this amount of time before respawning. radius
is a float in blocks. Entities that travel farther than this distance from when they were given the tag will be teleported back to their original spot.
/respawns remove <tag: string>
Removes the respawn group assigned to the tag.
/respawns edit <tag: string> <delay: float> <radius: float>
Modifies the attributes of the respawn group. Parameters are the same as create
.
/respawns list
Lists out the tags of the currently existing respawn groups.
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