- Fixed a missing texture.
- Code Improvements.
- Added "Magnetic" Enchantment.
- Reworked ze' Config.
- Fixed Up & Improved the Enchantment Rework.
- Added Major Enchanting Changes.
- Updated Villager Changes.
- Fixed & Cleanup some minor issues.
- Clean-up in code & config.
- Fletching Table can now make Spectral Arrows.
- Changes to vanilla axes is now done as a mixin instead of replacing the axes.
- Removed Wandering Trader changes again in favor of giving the new items crafting recipes.
- Quickfix
- Removed loot table changes and now new items are special trades from the Wandering Trader.
- Removed Helmet variations to keep them back in the original Supernatural mod.
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Updated Fletching Table GUI.
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Added Salju's Quill Creative Tab.
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Added Helmet Variations (craftable with a feather on top of normal helmet recipe).
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Added Magic Mirror (found in Strongholds).
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Added Bundle of Holding (found in Strongholds).
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Added Auto-Cannon & Cannonballs (found in Mineshafts & Dungeons. Cannonballs are craftable).
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-Note: The above additions were Items from the mod "Supernatural" but I decided to discontinued that mod, and move those specific items here as I wanted to keep using them.
- Fletching Table is now useful with one new config related to it.
- Spikes Enchantment damage type is now changed to Thorns.
- Axes will no longer work on Copper & Logs blocks while holding a shield in the off-hand (new config).
- Minor Fixes.
- Improvements to Damage Indicators spawned from projectiles, parrying, and spikes enchantment.
- Shields can now be enchanted with Spikes & Blazing.
- Player owned projectiles can now spawn damage indicator particles.
- Clean-up
- Applied a fix to a vanilla bug where Unbreaking & Mending can be applied to tools that have the Unbreakable tag.
- Updated EnchantedBookForEmeralds Mixin.
- Ladders can now be placed below/above by right-clicking a ladder block with a ladder item.
- Added new config option to make most blocks unbreakable in survival mode for a better adventure mode option (false by default).