- Fixed sounds not playing when walking on dry surfaces. #216
Changelog:
- Fixed secondary volume sliders not triggering a save when changed. #210
- Added a Toki Pona translation via @ParanormalChicken
- Bamboo no longer produces sounds when you walk beside them (unless they have leaves)
- Bamboo sprouts no longer produce sounds of any kind #211
- Running Volume Increase is now "Speed Attenuation" and supports negative values #206
- Added a setting to adjust wet surface noises (mud) when walking on blocks in the rain. The default is 50% #209
- Updated to 1.19.4
- Fixed water sounds not playing when partiall submerged
- Improved compatibility with pehkui (footstep sounds are adjusted to your current scale, both in frequency and pitch)
- Fixed crash when running alongside Pehkui #191
- Updated to 1.19.3
- Fixed broken translation key for the setting beybind @HereticHazel
- Updated zh_cn translation @GodGun968
- Added sound mapping for all the new 1.20 blocks and entities
Changelog
- Fixed crash at startup with certain mods #181
- Changed dark log sounds to be more consistent with the other logs #178
- Updated russian translation (thanks to @xlifi)
Changelog
- Removed Herobrine
- Sounds are now distance attenuated. #158
- Fixed incorrect subtitles appearing for queaky copper (waxed copper blocks) #159
- Fixed translation for the auto stance tooltip
- Added the option to play footsteps for players and hostile mobs only #166
- Updated the primitive map for all vanilla sound types. Fixes mod support in many cases. #164, #168
- Fixed sound mapping for carpets #167
- Primitive mappings are now included as part of the block report
- The debug hud will now display matching primitive mappings for the target block in addition to all the other sounds
- Updated translations: ru_ru, yz_cn, ko_kr
- Updated Kirin to 1.11.1