Workaround the ModTweaker custom recipe key issue
Fix AE2 grid node data reading
Fix config event listener
Make pattern calculation last when reading recipe from nbt
Allow loading of invalid recipes and add validity checks
Fix Infusion Crafter rendered item not being updated
Halve stability gain requirement in Package Runic Matrix
Attempt to fix stack overflow crash with Bukkit + Tinker Tool Leveling
Update dependencies
Fix possible crash with marked pedestals on servers
Made marked pedestal eject items to a ME system if it is connected to one
Update recipes to use utility equals and hashCode methods
Change buildscript to custom loom
Add logo to mod list entry
Change asset indentation to tabs
Remove unnecessary mod instance