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NeOculus

NeOculus

Unofficial Fork of "Oculus", made to work with neoforge 1.21+

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Decoration
Optimization
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Unofficial Fork of "Oculus",made to work with neoforge 1.21+

Features

Features
  • Performance. Oculus should fully utilize your graphics card when paired with optimization mods like Rubidium.
  • Mod compatibility. Oculus should make a best effort to be compatible with modded environments.
  • Backwards compatibility. All existing ShadersMod / OptiFine shader packs should just work on Iris, without any modifications required.
  • A well-organized codebase. I'd like for working with Iris code to be a pleasant experience overall.

NeOculus has embedded two mods that provides better experience and performance:

Swaying Garden
  • Applying shader effects to modded plant blocks often requires modifying files in the resource pack, which can be cumbersome and tedious, especially when you want to switch shaders easily. This mod simplifies the process by easily enabling modded plant blocks to sway with shader effects, creating a dynamic and immersive visual experience in your world—whether it's flowers, saplings, or other plant-like blocks.
  • Project Link
Accelerated Rendering
  • Using GPU to accelerate vertex transformation, resulting in several times faster fps when rendering a large number of entities/text/item entities
  • Project Link

Please, don't report Oculus' issues to the official Iris Github.

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Compatibility

Minecraft: Java Edition

1.21.1

Platforms

NeoForge

Supported environments

Client-side
Client and server (optional)

Links

Report issues View source

Creators

Yuqi154
Yuqi154 Member

Details

Licensed LGPL-3.0-only
Published 3 months ago
Updated 2 months ago

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