Improvements
- Cache pickup stopper positions to improve performance
- Marked the offering table chapter with an orange icon if a player hasn't crafted sky ingots yet
Fixes
- Fixed offering table not spawning items above the new max world height
- Fixed advancements not displaying properly
- Fixed an exception with some mods due to the order in which NA registers its config and config screens
- Fixed an exception when shooting a trident out of a dispenser
- Fix issues with the french, korean and chinese versions of the book (zhichaoxi2006)
- Fixed a memory leak from deferred aura chunk tracking
Improvements
- Enabled the in-game config in the mods menu
- Slightly rebalanced the swamp homi, hopper enhancement and imperceptible builder aura amounts
Fixes
- Fixed the offering table not saving its contents when a recipe finishes
- Fixed pink petals and azalea bushes being bone mealed by the plant boost effect
- Fixed overlays from the mod still being displayed with F1 mode enabled
- Fixed the mod's armor not having durability and not being enchantable
- Fixed decayed leaves not decaying naturally
- Fixed the mod's axes not breaking leaves at all, rather than very quickly
Fixes
- Fixed a crash with the Armorer's Aid
- Fixed a crash with the Eye of the Blaze
- Fixed armor not having the proper tags
Fixes
- Fixed breathless effect crashing servers
- Fixed incomplete enchantment code causing a crash when sneaking with an aura cache
- Fixed the book of natural aura not being craftable
- Fixed an issue that caused EMI's JEI compatibility to throw an exception for effect powders
Fixed various recipes having missing tags
Fixed issues running the mod on dedicated servers
Initial port to 1.21.1
- Fixed the gold fiber recipe requiring glass blocks
- Fixed the mod crashing on startup if curios is not installed
Fixed the mod not working on servers
Initial port to 1.20.4
Fixes
- Fixed tool area of effect breaking not applying tool enchantments
- Fixed the book of natural aura failing to load entirely when a broken altar recipe is found
- Fixed soulstrider armor effect applying to players between the current position and 0,0,0
Improvements
- Made the staff of riches work with the Lootr mod's chests
- Mention that enchanted tools also affect the aura field creator in the book
- Made ingots of the depths much more reasonable to craft
Fixes
- Fixed allied players being hit by the soulstrider's armor's effects
- Fixed soulstrider's hoe enchantments not being taken into account for AOE leaf breaking
- Fixed a crash on servers when executing the aura replenishing effect
- Fixed a crash when an effect inhibitor entity is invalid
- Fixed a crash when displaying the everlasting spring in a fake world
- Fixed aura field creator not accepting item frames
- Improved adept hopper interaction to not require sneaking
- Use forge's step-up attribute to improve armor interaction with other mods
- Fixed a typo in the manual
- Fixed environmental eye working in the whole inventory
Initial port to 1.20.1
- Documented Aura fizzling in the Book of Natural Aura
- Added range argument to aura reset command
- Allow seeing aura debug info in spectator mode as well
- Added a maximum range for aura spreading, after which aura starts to fizzle out. If you're a server admin, it might be a good idea to lower this value slightly to avoid lag caused by players chunk-loading their bases for extended amounts of time without an Aura Detector present.
- Fixed a concurrent modification crash when wearing armor sets
- Fixed bucket of infinite color crashing on white wool
- Fixed bucket of infinite color not working on stained glass panes
- Added tools to their respective Forge tags
Additions
- Added bottled vacuum
- Added the aura imbalance ward
- Added ingots of the depths
- Added soulstrider's tools and armor
Improvements
- Improved some textures
- Integrate items from newer Minecraft versions into some recipes
- Unlock the aura bottling chapter a bit sooner
- Explicitly state that ritual recipes require specific sapling types
- Switch to a mode toggle (rather than sneaking to disable) for some tool abilities
Removals
- Removed the crimson altar. Natural altars will still work in the nether (using the crimson altar multiblock), but they are not a required part of progression anymore, and any materials can be made on any altar.
- Fixed the aura spread effect and chunk loader visualizations not working for y < 0
- Fixed a lot of underground blocks being affected by the plant boost effect when they shouldn't, including dripleaf and glow lichen
- Added a config option to add additional blocks that should not be plant boosted