Release 1.1.1
Changes:
- Removed the soils, and the seeds requiring them
- Made it so the oredict seeds don't get added if there are none of their resource available
Release 1.1.0
Changes:
- Seeds now need to be planted on their tiers respective soil (testing idea, may not stay in the mod)
- Breaking the soils now drops dirt instead unless broken with Silk Touch
- Added Inferium -> Supremium Apples
- Added Inferium -> Supremium Blocks
- Added EnderIO Support: Electrical Steel, Redstone Alloy, Conductive Iron, Soularium, Dark Steel, Pulsating Iron, Energetic Alloy, Vibrant Alloy crops
- Balanced some essence recipes
- Fixed tools rendering in 3rd person
- Fixed a bug that caused some ingots to show up as stacks in JEI
Release 1.0.5
Changes:
- Added Tinkers Construct Support: Aluminum Brass, Knightslime, Ardite, Cobalt, and Manyullyn crops
- Changed the Dye Essence recipes
- Fixed the upgraded Inferium Seeds not dropping more like they should
Release 1.0.4
Changes:
- Fixed a bug that caused setting the second drop chance of seeds or essence to 0 making the crop not drop anything
Release 1.0.3
Changes:
- Added Aluminum, Copper, Tin, Bronze, Silver, Lead and Steel seeds
- Fixed the End Stone recipe
- Crops should be able to grow at any light level now
- The Supremium Armor 'set bonus' tooltip now disappears if the config option is disabled
Release 1.0.2
Changes:
- Removed Mystical Fertilizer (for now at least)
Release 1.0.1
Changes:
- Fixed crashing servers on startup
Release 1.0.0
Changes:
- Initial alpha release