NeoForge only for 1.20.1!!!
Rewritten some features, added a huge number of new features (such as improved chunk loading), config updates, fixes. Return of de-duplication of quads in a different, more mod-compatible form.
Now requires 1.2.2 or higher version of ToadLib.
No longer needs sodium or its forks for config, it is now implemented with ToadConfig.
Rewritten de-duplication methods(Beta), added new shader caching.
Many fixes and improvements. Added Turkish localization(Thanks to “MissionWAR”).
Fix issues⚠️:
Fix issues⚠️:
DEPRECATED
I haven't had a chance to test this version..... so... it may not be stable.
Fixes issues⚠️:
No in-game config for now. May be unstable. I haven't had a chance to test this version..... so... it may not be stable.
Fix issues⚠️:
No in-game config for now. May be unstable. I haven't had a chance to test this version..... so... it may not be stable.
Fix issues⚠️:
- Issue - 47, thanks ben0x539, 64-bitman
- Issue - 49, thanks Tapacywka
- Issue - 51, thanks Bawnorton
- Issue - 52, thanks Cixon
Add🔧:
- de_de local
I haven't had a chance to test this version..... so... it may not be stable.
Fix issues⚠️:
Add🔧:
- de_de local
I haven't had a chance to test this version..... so... it may not be stable.
Fix issues⚠️:
Fixes🔥:
- zw_tw local
I haven't had a chance to test this version..... so... it may not be stable.
Add🔧:
- de_de local
I haven't had a chance to test this version..... so... it may not be stable.
Cleaned
Add🔧:
- de_de local
No in-game config for now. May be unstable.
Backport 1.0.9
Fixes🔥:
- Fix shader cache reloading using fabric resource helper
Add🔧:
- Deduplication reload using fabric resource helper
Port 1.0.7 to 1.21x fabric
Port 1.0.7 to forge 1.20
Fix issues⚠️:
Fix issues⚠️:
Backpoart 1.0.6