- fixed a recently added issue that caused block item map to be initialized early causing all sorts of issues
- fixed an issue where FakeLevel was not returning a RegistryAccess
- fixed an issue where FakeClientPlayer was not returning a MinecraftServer
- fixed an issue with fabric networking not working when a fake server level was used
UPDATED:
- fixed some wood type child keys not gettig populated correctly
- fixed custom post shaders not loading on fabric
UPDATED:
- Corrected WoodType's logs and planks for Gardens of The Dead's whistlecane
- fixed another issue with empty fluid
- added some better api for shaders
fixed an issue on neoforge causing blocks sets to be initialized too early
ported may recent changes from1.20
UPDATED:
- Ars Nouveau: rolled back to the way it was like in v2.13.14
- NOTE: WHY? The WoodTypes are all using the same planks & It created too many block variants. It's related to Issue#267 There is no way to solve this.
- Ars Elemental: will be excluded from now for the same reason as above
WARNING: If you are using EveryCompat, then BACKUP your world before you update Moonlight Lib
UPDATED:
- Corrected woodTypes for each leavse from Ars Nouveau
WARNING: If you are using EveryCompat, then BACKUP your world before you update Moonlight Lib
UPDATED:
- Added undetected blocks from:
- Piglin Ruins's stalk_block
- Jaden's Nether Expansion's cerebrage_claret
WARNING: If you are using EveryCompat, then BACKUP your world before you update Moonlight Lib
UPDATED:
- (HOTFIX) Fixed the crash during the launching
- Added undetected blocks from:
- Ars Novueau
- Ars Elemental
- Ununusal End
- Spectrum
WARNING: If you are using EveryCompat, then BACKUP your world before you update Moonlight Lib