- fixed custom formatting only working in-dev
- changed field
disabled
toenabled
- added blocks
- reworked asset generation
- fixed item & block ignoring the material's config
- added texture-sets 'blaze', 'diamond', 'emerald', 'flint', 'glass', 'lapis', 'lignite', 'netherstar', 'rough', 'ruby' and 'shard'
- fixed unwanted behavior of non-registered subitems
- added implementation of
isBeaconBase
andisBeaconPayment
- added ores
- added the option to configure the material and soundType for blocks and ores
- added the option to enable/disable the tooltip on a type-by-type basis
- added the option to set an effective tool for blocks/ores
- added the option to disable vanilla ore generation
- added GT5-like ore generation
- cleaned up a lot of code
- added default setting
changes:
- added three CreativeTabs for items, blocks and ores
- fixed items appearing in all CreativeTabs
- updated material-preset
periodic table
to include all elements until radon - changed oreDictPrefix for
item_casing
fromitemcasing
toitemCasing
- added lang-file for debug localizations and CreativeTabs
- added texture-set
radioactive
- changed
rod_long
texture
-added support for fluids -added textures for the texture-sets dull, metallic, shiny and sand