- Fixed Mana Regen
- Changed the Magic System to have regen similar to Terraria
- The itemstack is now passed into the getManaCost method to allow for modifable mana costs
- Some old methods deprecated
- fixed consume animation for mana consumable
- updated license
Transformation Item now has a health threshold variable Transformation Item now has an entity blacklist Magic Items can now be used in creative at all times
Added new method to Transformation Item
Fixed an incorrect variable on Player
Accidentally uploaded wrong version, fixed a bad variable in Transformation Item
ported up to 1.21
initial release