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Loot Beams Up

Loot Beams Up

Loot beams for items

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AboutGalleryChangelogVersions

Loot beams v2.7.0 [Fabric 1.21.2-.3]

by EnsoX on Oct 26, 2024
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  • fixed tooltip display

Loot beams v2.7.0 [Fabric 1.20.5-.6]

by EnsoX on Oct 26, 2024
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Loot beams v2.7.0 [Fabric 1.20.1-.4]

by EnsoX on Oct 26, 2024
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Loot beams v2.7.0 [Fabric 1.21-.1]

by EnsoX on Oct 26, 2024
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  • fixed item glowing
  • fixed tooltip bug with stack count multiple rendering

Loot beams v2.7.0 [Fabric 1.21.2-.3]

by EnsoX on Oct 26, 2024
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Ported for Minecraft 1.21.2-.3

  • fixed item glowing
  • fixed tooltip bug with stack count multiple rendering

Loot beams v2.6.2 [Fabric 1.20.5-.6]

by EnsoX on Oct 18, 2024
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Minecraft 1.20.5-.6 support

Loot beams v2.6.2 [Fabric 1.20.1-.4]

by EnsoX on Oct 17, 2024
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1.20.1-1.20.4 Version

Loot beams v2.6.2 [Fabric 1.21-.1]

by EnsoX on Oct 15, 2024
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Added support for minecraft splitted particles (cherry, sonic-boom etc.)

Loot beams v2.6.1 [Fabric 1.21-.1]

by EnsoX on Oct 15, 2024
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Added new options to particles (inherit color, color mode)

  • For particle inherit color now can be disabled (for multi-colored particles)
  • Added particle color mode (color blending mode), has 2 values [overlay, add] (now defaults to overlay)
  • Fixed "Always render rarity" list work
  • Fixed other than "lootbeams" namespace particles textures using (minecraft etc.)

Loot beams v2.5.6 [Fabric 1.21-.1]

by EnsoX on Oct 13, 2024
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Added option to disable render item rarity Nametags -> Render Item Rarity

  • Fixed tooltip cache
  • Fixed rarity checks
  • Fixed rarity rendering in text mode (alpha value)

Loot beams v2.5.5 [Fabric 1.21-.1]

by EnsoX on Oct 11, 2024
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Fixed particle show statement

Loot beams v2.5.4 [Fabric 1.21-.1]

by EnsoX on Oct 11, 2024
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Huge update

  • Completely revamped settings
  • Added the ability to set custom particle textures.
  • Added the ability to set custom beam/particle display settings for each item via NBT
  • Expanded support for custom item rarities. Now rarities can be defined through a resource pack in the file assets/lootbeams/custom_rarities.json
  • For custom rarities through JSON, beam/particle display settings can be specified
  • These rarities can be applied to an item by assigning it the NBT custom_rarity_id (String)
  • If both custom_rarity_id and custom_rarity are set, custom_rarity will take priority

Below are some examples of beam configuration with the new features.

custom_rarities.json example:

{
    "custom_rarities": [
        {
            "id": "snowy",
            "name": "Snowy", // also may be a translation string
            "color": "#ddeeff",
            "config": {
                "trails": false,
                "particle_use_constant_vertical_speed": true,
                "render_name_color": false,
                "render_rarity_color": true,
                "particle_random_y": false,
                "particle_y_offset": 2,
                "particle_lifetime": 40,
                "particle_size": 0.5,
                "particle_speed": 0.00001,
                "particle_speed_x": 0.1,
                "particle_speed_y": -0.004,
                "particle_speed_z": 0.1,
                "particle_count": 10
            }
        },
        {
            "id": "fire_infused",
            "name": "Fire infused", // also may be a translation string
            "color": "#ff4400",
            "config": {
                "glow_effect_radius": 1,
                "trails": false,
                "render_name_color": false,
                "render_rarity_color": true,
                "particle_random_y": false,
                "spin_around_beam": false,
                "particle_texture": "lootbeams:animated_fire",
                "particle_size": 2,
                "particle_radius": 0.4,
                "particle_speed": 0.00001,
                "particle_speed_y": 0,
                "particle_count": 20
            }
        },
        {
            "id": "love",
            "name": "Love", // also may be a translation string
            "color": "#ff6666",
            "config": {
                "beam_height": 3,
                "beam_alpha": 0.6,
                "trails": false,
                "render_name_color": false,
                "render_rarity_color": true,
                "particle_texture": "lootbeams:heart",
                "particle_size": 1,
                "particle_speed_y": 0.0003,
                "particle_count": 20
            }
        }
    ]
}

Snowy rarity effect:

minecraft:custom_data {
  custom_rarity_id: "snowy"
}

Snowy effect

Fire infused rarity effect:

minecraft:custom_data {
  custom_rarity_id: "fire_infused"
}

Fire infused effect

Love rarity effect:

minecraft:custom_data {
  custom_rarity_id: "love"
}

Love effect

Smoke rarity effect:

minecraft:custom_data {
  custom_rarity_id: "smoke"
}

Smoke effect

Multiple configs at the same time:

Multiple configs

Loot beams v2.4.1 [Fabric 1.21-.1]

by EnsoX on Oct 3, 2024
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  • Added more particle settings (X/Y/Z speed, constant vertical speed)
  • Fix trails
  • Fix shader issues
  • Fix presets
  • Fix particle rendering
  • Fix particle texture atlas using
  • Fix crash when have not particle trail
  • Fix particle layering
  • Fix beam rendering

Loot beams v2.3.2 [Fabric 1.21-.1]

by EnsoX on Sep 27, 2024
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Initial upload

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