- Fixed a crash that could sometimes happen whenever an entity attempts to drop bonus loot
- Fixed an issue where the wallet hip models were drawn upside down
- Netherite Wallets now have a 10% chance to spawn in bastion treasure chests
- Upgradeable Machines can now have Upgrade Items equipped to them quickly by using an upgrade item on them (assuming you have the appropriate access to its storage)
- Wallet hip models are no longer hard-coded, allowing you to change their shape using resource packs
- Wallet Textures have been moved and resized, will break resource packs that change wallet textures
- Multiblocks can now replace air/fluid/weak blocks as per vanilla block placement logic
- Ejection Data system has been reworked internally to allow for additional functionality
- Traders no longer get permanently deleted when destroyed illegally, and the item ejected into the system is the same as the one generated by the "Pickup Trader" button, allowing them to be re-placed without losing trade & trade rule data.
- Ejection Recovery Menu now has a "Dismantle Trader" button on the left edge allowing you to separate the ejected trader back into it's stored items (old ejection behavior)
- Trader Items with the traders id stored within for recovery now display the traders name in their tooltips if it had a custom name
- Player Trade screen now has the Money Value input in a separate tab accessible via a button on the right edge just below the chat button
- Fixed various issues with the Ejection Recovery Menu
1.21
- Various item properties are now stored in the items data components, allowing for more item customization by modpack creators/server admins
- Fixed an issue where Chocolate Coin Piles/Blocks were missing their loot tables & dig tool assignments
- Fixed several issues with the Ejection Menu
- Fixed several issues with the Ejection Menu
- Fixed an issue where other players would sync other creative players client-side wallet data to their personal wallet slot while within render distance.
- Item Position Block data files now have a
target
field so that resource packs & other mods can add more blocks to the sameitem_position_data
data - Item Position Block data files now support the use of block tags by placing a
#
in front of the resource location - Fixed a crash that could happen if an Auction Stand block does not have a loaded Item Display data loaded for it from a resource pack
- Removed Notification Settings permission
- Re-named Interface Link permission to be more descriptive
- Added new config edit commands for config options that behave like a map (key -> value). Has
set
andremove
sub-commands with key and value inputs separated.- Currently utilized by the Villager Trade Modification config option from the common config
- Coin Blocks & Piles now utilize loot tables to determine what items to spawn after falling, allowing others to tweak the drop items/counts
- Fixed an issue where Number Display coin values were translated server-side in certain instances, resulting in broken text if the server did not have the relevant translation key, etc.
- Translations for displayFormat text no longer support
{value}
formatting, and only%s
should be used
- Translations for displayFormat text no longer support