Release 1.20.2-1.4.1a
Updated at 2024-02-21 01:46.
Changelog
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.2-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Click here for complete changelog
Release 1.20.2-1.4.1
Updated at 2024-02-20 23:36.
Changelog
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.2-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Release 1.20.2-1.3.2
-Now, the Connect screen is a loading screen
-Now, the boss bar is in LE style and supports transparency
-Added a generic label for the entering dimension screen when the dimension has no translation
-Fixed the used loading tips not being cleared after reloading the resource packs
-Fixed crash when looking at an entity without a tip
Click here for complete changelog
Release 1.20.2-1.4.1
Updated at 2024-02-20 23:35.
Changelog
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.2-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Release 1.20.2-1.3.2
-Now, the Connect screen is a loading screen
-Now, the boss bar is in LE style and supports transparency
-Added a generic label for the entering dimension screen when the dimension has no translation
-Fixed the used loading tips not being cleared after reloading the resource packs
-Fixed crash when looking at an entity without a tip
Click here for complete changelog
Release 1.20.4-1.4.1
Updated at 2024-02-20 23:35.
Changelog
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.4-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.4-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Release 1.20.4-1.3.2
-Now, the Connect screen is a loading screen
-Now, the boss bar is in LE style and supports transparency
-Added a generic label for the entering dimension screen when the dimension has no translation
-Fixed the used loading tips not being cleared after reloading the resource packs
-Fixed crash when looking at an entity without a tip
Click here for complete changelog
Release 1.20.4-1.4.1
Updated at 2024-02-20 23:33.
Changelog
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.4-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.4-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Release 1.20.4-1.3.2
-Now, the Connect screen is a loading screen
-Now, the boss bar is in LE style and supports transparency
-Added a generic label for the entering dimension screen when the dimension has no translation
-Fixed the used loading tips not being cleared after reloading the resource packs
-Fixed crash when looking at an entity without a tip
Click here for complete changelog