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Jockey API

Jockey API

Jockey is a lightweight API designed to simplify the implementation of custom entity jockeys using data tags.

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Game Mechanics
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Jockey is a lightweight API designed to simplify the implementation of custom entity jockeys using data tags. On valid match, the entity will pathfind to the target then mount it.

FOR DEVELOPERS

The API dynamically loads entity_type tags from datapacks. For it to work, both tags must contain the same identifier. An identifier can be anything you want, but try to make them unique to your pack to prevent cross-matches with other mods unless that is your intention. Optionally, adding baby_ or adult_ at the start of the ID will force the jockey entity to be either a baby or an adult to ride. Below is an example!

  • jockey_api:<ID>_jockeys (the entities who will ride)
  • jockey_api:<ID>_targets (the entities who will be ridden)

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Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.4

Platforms

Forge
NeoForge

Supported environments

Server-side

Links

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Creators

AvatarKage
AvatarKage Member

Details

Licensed ARR
Published 2 days ago
Updated 2 days ago

Modrinth is open source.

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