I See My Armored Hand now uses multiloader allowing better version management for the different loaders available and facilitating future upgrades.
Changelog:
- Width of vanilla armor shoulder pads reduced by 25% when using the slim skin.
- Added support for 3d armor from Geckolib, AzureLib, AzureLibArmor mods when using playerAnimator custom first person mode. (There are plans to make these renderable in the first person vanilla as well, but there are currently some problems with their development.)
Added support for armor rendering when using player animator api's custom first person mode