- Fixed? transformed blocks being black in inventories
- Fixed a microblock-related NPE.
- Changed load order again, should fix FML crashes on startup.
- Added detection of item ID conflicts.
- Added a thing telling FML to load this before all other mods if possible - fixes the IC2/microblocks load order problem.
- Fixed a broken microblock-related method causing unpredictable server freezes, sorry Kane!
- Separated microblocks into a separate coremod like they should have been from the start.
- Immibis Core is back to not being a coremod. Sorry for any confusion.
- Microblocks default to off again.
- Made microblocks always render with non-smooth lighting.
- NEI integration uses NBT instead of damage values like it should.
- Added microblocks to NEI subset "Blocks.Microblocks" - so you can hide them from NEI.
- Added config option for auto-detection of valid blocks to make microblocks out of.
- Fixed the fix in 52.3.3 (where it crashes on startup when not installed as a coremod).
- Fixed IC2 cables discoing when you punch them.
- Fixed possible microblock-related client crash.
- Fixed crash when not installed as a coremod.
- Fixed a wrong obfuscated name.
- Fixed a copy-paste derp
- Immibis Core can now be installed as a coremod, instead of a normal mod.
- Added microblock transformer, only available when installed as a coremod. Cover ALL the things!
- Microblock switch moved to immibis-coremod.cfg (even when not a coremod) and defaults to true.
- Fixed previous fix.
- Fixed crash when someone else breaks a cover within your view distance.
- Probably fixed dark GUIs on some systems in Liquid XP (and maybe InfiniTubes)
- Fixed previous update.
- Fixed block and item IDs occasionally not being added to the config.
- Disabled a sanity check when IDResolver is installed.
- IMPORTANT: Changed the way InfiniTubes IDs are assigned for consistency.
- Added part IDs to detailed item tooltips (F3+H)