- Readded Forge support (1.20.6 and 1.21.1)
- Improved compatibility with mods which don't render into the batching buffer while batching
- Fixed text shadow layering issues when resource pack fonts are rendered
- Fixed text display see through text rendering (Text is now visible)
- Readded Forge support (1.20.6 and 1.21.1)
- Improved compatibility with mods which don't render into the batching buffer while batching
- Fixed text shadow layering issues when resource pack fonts are rendered
- Fixed text display see through text rendering (Text is now visible)
- Readded Forge support (1.20.6 and 1.21.1)
- Improved compatibility with mods which don't render into the batching buffer while batching
- Fixed text shadow layering issues when resource pack fonts are rendered
- Fixed text display see through text rendering (Text is now visible)
v1.2.20 Changelog
- Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
- Added support for Minecraft 1.21.1 (Fabric + NeoForge)
- Updated libraries
- Fixed screen batching conflict with PolyLib
- Added support for custom glint RenderLayers
- Fixed compatibility issues with mods rendering custom item overlays
- Fixed performance issues with negative width glyphs
- Fixed armor trim rendering order
v1.2.20 Changelog
- Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
- Added support for Minecraft 1.21.1 (Fabric + NeoForge)
- Updated libraries
- Fixed screen batching conflict with PolyLib
- Added support for custom glint RenderLayers
- Fixed compatibility issues with mods rendering custom item overlays
- Fixed performance issues with negative width glyphs
- Fixed armor trim rendering order
v1.2.20 Changelog
- Hotfix mod compatibility issues introduced in v1.2.19
v1.2.19 Changelog
- Added support for Minecraft 1.21.1 (Fabric + NeoForge)
- Updated libraries
- Fixed screen batching conflict with PolyLib
- Added support for custom glint RenderLayers
- Fixed compatibility issues with mods rendering custom item overlays
- Fixed performance issues with negative width glyphs
- Fixed armor trim rendering order
- Added support for Minecraft 1.21.1 (Fabric + NeoForge)
- Updated libraries
- Fixed screen batching conflict with PolyLib
- Added support for custom glint RenderLayers
- Fixed compatibility issues with mods rendering custom item overlays
- Fixed performance issues with negative width glyphs
- Fixed armor trim rendering order
- Updated to Minecraft 1.21 (Fabric + NeoForge)
- Updated libraries
- Removed Iceberg compatibility mixin (Not needed anymore)