
I dont see you!
Stops mobs out of the player's field of view. Optimizing mobs' TPS
397
3
Mobs
Optimization
I dont see you! has been archived. I dont see you! will not receive any further updates unless the author decides to unarchive the project.
When mobs are not in view (QuickPro) mobs do not tick, as soon as mobs come into view, they are instantly normal.
The mod also has a configuration so that enemy mobs can move behind you, otherwise creepers will be useless... Just like all other hostile mobs. This is what the configuration looks like, and the mobs are written inside it:
[General] #List of mob entity IDs that will always tick (ignore the mod). Example: 'minecraft:zombie' excluded_mobs = ["minecraft:zombie", "minecraft:skeleton", "minecraft:spider", "minecraft:creeper"]
Inspired by the idea of the mod "Does It Tick?"
We can arrange to order a mod at Discord, my nickname is Gvoper
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Minecraft: Java Edition
1.20.1
Platforms
Forge
Supported environments
Links
Creators
Details
Licensed ARR
Published 4 months ago
Updated 4 months ago