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I dont see you!

I dont see you!

Stops mobs out of the player's field of view. Optimizing mobs' TPS

397
3
Mobs
Optimization
I dont see you! has been archived. I dont see you! will not receive any further updates unless the author decides to unarchive the project.
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When mobs are not in view (QuickPro) mobs do not tick, as soon as mobs come into view, they are instantly normal.

The mod also has a configuration so that enemy mobs can move behind you, otherwise creepers will be useless... Just like all other hostile mobs. This is what the configuration looks like, and the mobs are written inside it:

[General] #List of mob entity IDs that will always tick (ignore the mod). Example: 'minecraft:zombie' excluded_mobs = ["minecraft:zombie", "minecraft:skeleton", "minecraft:spider", "minecraft:creeper"]

Inspired by the idea of the mod "Does It Tick?"

We can arrange to order a mod at Discord, my nickname is Gvoper

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Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge

Supported environments

Client-side

Links

Join Discord server

Creators

Gvoper
Gvoper Member

Details

Licensed ARR
Published 4 months ago
Updated 4 months ago

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.