2.1.0-a2 Changelog :
- removed debugging when generating new chunk
- fix for world gen shape being not totally placed
- added temporary debugging for shape generation
- started implementing verification if shape is bigger than chunk
2.1.0-a1 changelog :
- Be careful, this is an experimental build of the mod. Your game might crash, don't hesitate to report any issues on github.
New Features :
- this is a major update and it comes with a bunch of new features
- alpha support for multi-chunk features. You can now create huge features that you can use during world gen.
- Class to load structures nbt, modify it and to place it.
- class to create nbt files
- added new possibilities for spiral generation.
- changes on how the
BlockList
generation is created. - Performance improvement : the assignement of
BlockStates
is now multithreaded - new useful methods in
WorldGenUtil
as well as inBlockPlaceUtil
Changes :
- the shape generation now requires you to tell when is the shape supposed to appear (either during world gen or else)
- added a lot of javadoc descriptions
update 2.0.2 for >= 1.20.5
content
more javadoc description
fix
- one torus bug fix (generating a full torus with different outeur radius/inner radius generates a strange shape)
- removed radiusx and radiusz parameters since that they weren't used
- change the for removal method for old sphere from true to false
- removed some debugging and somme unnecessary methods
2.0.0 for 1.20.5 >=
Rewrite of the entire mod
old methods are still there and will not be removed but wont receive any update
new Features
- The shapes now uses OOP wich allow easier usage as well as better maintain.
- the mod will support particles thanks to the new system(not implemented yet)
- better way of posing blocks, more possibilities(you can use perlin noise)
- more useful methods
- structures now return a list of BlockPos instead of putting the structure directly, this allow for you to manipulate the structure.
- more shape variants
- added cylinder generation
- every shapes can now have 3 rotation
- yous can choose how the blocks are put in the structure instead of choosing them randomly
- added
BlockLayer
a class that allow you to put multiple layers of BlockStates with a depth related to them - actually working on the wiki
added javadoc
fix the previous version that was build with a wrong java version
updated to >= 1.2.6
Minor Update
- performance improvements
- mod menu integration
- icon added
update for >= 1.20.5
added Tore generation.
change for the sqrt function
new utility methods added like getRandomBoolean(float chance)
fix crash due to exponential
fix crash due to exponential added in the previous broken versions
don't download this release, it's broken
small changes for the verifyBlock
method (changed mutable to pos, remove length parameter).
added function for getting a random in with chance
update to 1.20.5-1.21
first version that allow you to create circles, spheres, spirals and straight lines